Ubisoft's New PC DRM Really Requires Net Access, Ends Game If Disconnected

By Chris Faylor, Feb 17, 2010 1:20pm PST Ubisoft wasn't kidding when it said that its new digital rights management technique mandates "an active Internet connection to play the game, for all game modes."

Advance copies of the first two games to embrace the new solution--Assassin's Creed II PC and The Settlers 7 PC--recently arrived at PC Gamer, leading to the discovery that the games automatically shut down if temporarily disconnected from the Internet.

In the case of Assassin's Creed II PC, a single-player game, players will lose any progress since the last checkpoint in the event that they briefly lose their connection to Ubisoft's master servers, be it because of client-side or server-side issues.

Other aspects of the new system include a lack of disc checks and installation limited, along with the ability for saved games to be stored in a server-side cloud. "Most upcoming Ubisoft PC games will make use of this system," according to the company, which has also promised to patch in offline support when or if the system shuts down.

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  • I don't begrudge them trying to protect their product but I think they would do better tightly integrating their PC releases with Steam and Steamworks even if that combo doesn't offer as much anti-piracy protection or give them as much control. If you're going to tie yourself to some online service you do it with Steamworks or Game for Windows Live. This Ubisoft branded service is just going to be an annoyance, one more login to manage, one more dependency, another ease of use barrier. I don't care how seamless they think their implementation will be. I don't want to bother with it. So, when this scheme goes into effect I am done with Ubisoft's PC releases. They would have to put out a revolutionary PC game (I am talking on the level of Starcraft 2, Diablo 3, Battlefield 3) for me to pickup a title with this new protection scheme.