Ubisoft's New PC DRM Really Requires Net Access, Ends Game If Disconnected

By Chris Faylor, Feb 17, 2010 1:20pm PST Ubisoft wasn't kidding when it said that its new digital rights management technique mandates "an active Internet connection to play the game, for all game modes."

Advance copies of the first two games to embrace the new solution--Assassin's Creed II PC and The Settlers 7 PC--recently arrived at PC Gamer, leading to the discovery that the games automatically shut down if temporarily disconnected from the Internet.

In the case of Assassin's Creed II PC, a single-player game, players will lose any progress since the last checkpoint in the event that they briefly lose their connection to Ubisoft's master servers, be it because of client-side or server-side issues.

Other aspects of the new system include a lack of disc checks and installation limited, along with the ability for saved games to be stored in a server-side cloud. "Most upcoming Ubisoft PC games will make use of this system," according to the company, which has also promised to patch in offline support when or if the system shuts down.

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  • To everyone saying this is needed to help PC gaming and cure the infection of piracy I ask two things:

    1. How comes that Valve is so well in business with games like Left4Dead without having to use stuff like this?

    2. Can you name one thing that successfully prevented piracy only in the slightest that is more than a CD check?

    I believe the cd/dvd check is the only thing that prevented something, as it didn't allow people to just copy stuff of of a CD and give it to a friend.
    Everyone who goes on the internet to find a pirated copy on torrents or where ever is going to find it. These people are one step further. They aren't the kind of people who go like "Oh crap I can't copy it now I have to buy it". None of these measures prevent piracy, they may slow the crack coders down for 2 hours, but then its available and everyone who wants to get it gets it.

    Only difference being the company spent a lot of money on DRM and there are probably even more people either not buying it or pirating it because they get the better product in the end, not having to deal with this hook up your ass.

    I'm sad that these games are now off my list, I was interested in the new Settlers and was going to buy them both.

    And piracy is not a new thing, it was always there and will always be there. People bootlegged vinyls, copied CDs and tapes to other tapes, and guess what? Industry still lives.

    Some of the older people may remember how the record industry went all teary eyed explaining to us that tape recorders are killing the business. Sure, this may be a whole new scale, (but so are the sales I guess), but it is essentially the same thing. And companies like Valve seem to show how to do it right. They have their DRM in place, it doesn't work 100 % but its not a complete pain in the ass either, offers offline support and more functionalities besides "being checked and x rayed".

    If you don't agree, fair enough, something might have come off as a little extreme but I'm very disappointed at the route PC gaming is taking. Remember the outcry when Half Life 2 needed Steam?

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