Ubisoft's New PC DRM Really Requires Net Access, Ends Game If Disconnected
by Chris Faylor, Feb 17, 2010 1:20pm PSTUbisoft wasn't kidding when it said that its new digital rights management technique mandates "an active Internet connection to play the game, for all game modes."
Advance copies of the first two games to embrace the new solution--Assassin's Creed II PC and The Settlers 7 PC--recently arrived at PC Gamer, leading to the discovery that the games automatically shut down if temporarily disconnected from the Internet.
In the case of Assassin's Creed II PC, a single-player game, players will lose any progress since the last checkpoint in the event that they briefly lose their connection to Ubisoft's master servers, be it because of client-side or server-side issues.
Other aspects of the new system include a lack of disc checks and installation limited, along with the ability for saved games to be stored in a server-side cloud. "Most upcoming Ubisoft PC games will make use of this system," according to the company, which has also promised to patch in offline support when or if the system shuts down.
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Comments
"Most upcoming Ubisoft PC games will make use of this system," according to the company, which has also promised to patch in offline support when or if the system shuts down.
PCG is playing these games before they are released to the public. If they don't have this offline system in place when the game launches, then I will join the bitchers in saying this is the biggest load of shit in the PC gaming world to come around since Starforce. But, until then I await with bated breath. Ass Creed 2 is already fucking $59.99, so please please I hope this offline stuff they're patching in works. I am really looking forward to it on PC.
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It will be quite delightful indeed to depend on the magnanimity of Ubisoft to inspire them to treat their customers (or renters, more precisely) with some slight hint of respect.
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