Alan Wake No Longer Coming to PC

By Chris Faylor, Feb 12, 2010 8:10am PST With the Xbox 360 version of Remedy's Alan Wake now sporting a May 18 release date, publisher Microsoft has confirmed that the "pyschological action thriller" will not hit PC.

Alan Wake was originally announced for PC and "next generation consoles" back in 2005. In July 2009, Remedy revealed that the fate of the PC edition was "up in the air," later clarifying that it "would love to see a PC version available to its PC followers" but stressing that "this decision lies with our publisher."

As publisher Microsoft explained to Strategy Informer:

Some games are more suited for the intimacy of the PC, and others are best played from the couch in front of a larger TV screen. We ultimately realised that the most compelling way to experience "Alan Wake" was on the Xbox 360 platform, so we focused on making it an Xbox 360 exclusive. Both Microsoft and Remedy have long histories in PC game development. This decision was about matching this specific game to the right platform.

The game represents the first major release out of Remedy Entertainment in close to seven years, its last being Max Payne 2: The Fall of Max Payne in October 2003.

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  • This is so typical of Microsoft. They have this terrible disease there that messes up their brains. Forget the money side, they just flat out love telling people what they like the best. Like "Oh no, believe me, you would never enjoy playing this in your comfy office chair with a big monitor in hi-res with mouse and keyboard."

    Wtf?

    I'm working in IT support but have a product design background and am flabber gasted at how many things in Windows 7 are HARDER to find and use than in XP. It's retarded!

    They need to get their heads out of their asses. They think they shouldn't add mouse and keyboard controls on 360 because they are scared that consumers will freak out about it not being like other consoles. They ask the question "Well where would you put the mouse and keyboard when you are sitting on your sofa?" How about this you pricks? LET CONSUMERS FIX THAT PROBLEM. We can invent new things like lap boards or trays or new furniture paradigms because for 1st person shooters MOUSE AND KEYBOARD ARE SUPERIOR and we would make the effort to make it work. (Yes I am aware AW is 3rd person. I'm making a general point about 360 and MS design philosohpy.)

    Maybe we would have 360's sitting on our DESKS and maybe you would have sold a whole bunch more. Maybe we would be MORE likely to play multiplayer games from the comfort and privacy of our bedrooms where we can talk freely without interupting the family. Maybe we could play more if we weren't competing with the rest of the family for the use of the big screen TV in the lounge room. But oh, wait, you didn't even let us connect to a monitor out of the box.

    Then you get stupid decisions like Shadow Run, an RPG license turned into a shooter with no story, nerfed controls and empty, soulless levels. Or Gears of War 2 for PC that requires Vista because they want to push a Games 4 Windows Live service that doesn't offer anything gamers really want (at that time) FOR MONEY in the hope that it will spur Vista sales.

    Microsoft are always chasing, always copying, always conservative, always afraid, always pushing unwanted products, always telling us how to live, always with their heads stuck in the sand. And why? Because they only care about the money and pushing new product. They don't care about good design just so their products are nice. But guess what? People like to buy nice things that are designed well.

    Try asking people what they want. And get some product designers (WHO DON'T CODE) and some testers with spines who will tell you when you have made your new product WORSE than the previous version. Or missing some key feature, like the best damn control scheme available for first person shooters. And let US make the choices about whether to sit in our bedroom or den at a desk or to be out on the sofa. Get the F#$K out of our way and let us do what WE want, OUR WAY.





  • I know, I have a decent PC, and I think they are lying, they aren't bringing it to PC probably because its way easier to pirate PC games than it is console games.

    In speaking with Epic on a similar decision why Gears 2 isnt coming to PC, they quoted just that. When they made UT3, they sold only like 115,000 copies on the PC, but had over 2 million PC unique users, so the ROI just wasn't there. So I don't think Microsoft wants to keep bringing it up as then PC gamers will call for more strict copywrites on PC, why should legit gamers suffer, etc.

    Games look better on my PC, but at least on consoles you dont have to install it (or a lot). But it is nice that PC games are cheaper.