Alan Wake No Longer Coming to PC
by Chris Faylor, Feb 12, 2010 4:10pm PSTWith the Xbox 360 version of Remedy's Alan Wake now sporting a May 18 release date, publisher Microsoft has confirmed that the "pyschological action thriller" will not hit PC.
Alan Wake was originally announced for PC and "next generation consoles" back in 2005. In July 2009, Remedy revealed that the fate of the PC edition was "up in the air," later clarifying that it "would love to see a PC version available to its PC followers" but stressing that "this decision lies with our publisher."
As publisher Microsoft explained to Strategy Informer:
Some games are more suited for the intimacy of the PC, and others are best played from the couch in front of a larger TV screen. We ultimately realised that the most compelling way to experience "Alan Wake" was on the Xbox 360 platform, so we focused on making it an Xbox 360 exclusive. Both Microsoft and Remedy have long histories in PC game development. This decision was about matching this specific game to the right platform.
The game represents the first major release out of Remedy Entertainment in close to seven years, its last being Max Payne 2: The Fall of Max Payne in October 2003.
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Comments
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Yeah... Right... I'm sure that is the reason...
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Listen, guys, I know it sucks, but we're not the majority anymore. PC sales are utterly dwarfed by console sales, and games are only getting more and more expensive to develop. If you want games to come out, publishers and developers have to go where the money is, and right now, that isn't us.
One part piracy, one part underpowered notebooks and one part shitty configuration issues makes the PC a difficult platform to root for, mainly because the base that's willing to not only buy the games, but also has a rig expensive enough to even run the game in becoming increasingly small.
PC gaming will never die out, as long as there's indy developers and unrestricted development, there will be PC games. However, we're not the biggest fish in the ocean anymore, and we probably won't be again for a long, long time. So either suck it up and adapt, or stop playing fantastic new games on a regular basis, it's your call.
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- Release the game as an Xbox 360 exclusive for six months
- Release the PC version in six months on GFWL Marketplace exclusively (maybe Steam as well)
This way you get the best of both worlds - you get whatever it is you get from having 360 exclusivity and then you don't lose any money on physical distribution.
I know this isn't a completely perfect solution (it's possible they wouldn't make enough money from a digital-only release to cover whatever additional costs it will take to port it to PC) but this would give them the 360 exclusivity they want as well as not crowd the shelves with a PC version.
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Wtf?
I'm working in IT support but have a product design background and am flabber gasted at how many things in Windows 7 are HARDER to find and use than in XP. It's retarded!
They need to get their heads out of their asses. They think they shouldn't add mouse and keyboard controls on 360 because they are scared that consumers will freak out about it not being like other consoles. They ask the question "Well where would you put the mouse and keyboard when you are sitting on your sofa?" How about this you pricks? LET CONSUMERS FIX THAT PROBLEM. We can invent new things like lap boards or trays or new furniture paradigms because for 1st person shooters MOUSE AND KEYBOARD ARE SUPERIOR and we would make the effort to make it work. (Yes I am aware AW is 3rd person. I'm making a general point about 360 and MS design philosohpy.)
Maybe we would have 360's sitting on our DESKS and maybe you would have sold a whole bunch more. Maybe we would be MORE likely to play multiplayer games from the comfort and privacy of our bedrooms where we can talk freely without interupting the family. Maybe we could play more if we weren't competing with the rest of the family for the use of the big screen TV in the lounge room. But oh, wait, you didn't even let us connect to a monitor out of the box.
Then you get stupid decisions like Shadow Run, an RPG license turned into a shooter with no story, nerfed controls and empty, soulless levels. Or Gears of War 2 for PC that requires Vista because they want to push a Games 4 Windows Live service that doesn't offer anything gamers really want (at that time) FOR MONEY in the hope that it will spur Vista sales.
Microsoft are always chasing, always copying, always conservative, always afraid, always pushing unwanted products, always telling us how to live, always with their heads stuck in the sand. And why? Because they only care about the money and pushing new product. They don't care about good design just so their products are nice. But guess what? People like to buy nice things that are designed well.
Try asking people what they want. And get some product designers (WHO DON'T CODE) and some testers with spines who will tell you when you have made your new product WORSE than the previous version. Or missing some key feature, like the best damn control scheme available for first person shooters. And let US make the choices about whether to sit in our bedroom or den at a desk or to be out on the sofa. Get the F#$K out of our way and let us do what WE want, OUR WAY.
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Well FU MS, if it was not for gamers Windows would never be the leader it is now. Time Linux bacame the gaming platform of choice.
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You guys just lost a big following, congratulations to all the dickbags behind this fuck up.
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In speaking with Epic on a similar decision why Gears 2 isnt coming to PC, they quoted just that. When they made UT3, they sold only like 115,000 copies on the PC, but had over 2 million PC unique users, so the ROI just wasn't there. So I don't think Microsoft wants to keep bringing it up as then PC gamers will call for more strict copywrites on PC, why should legit gamers suffer, etc.
Games look better on my PC, but at least on consoles you dont have to install it (or a lot). But it is nice that PC games are cheaper.
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This will all happen in the year 1984...and then once again in 1995.
Forgot where I was going with this...
Bye, Remedy. You were once great :¨¨(
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You know, I appreciate their attempt to be honest an upfront about their reasons, but it do they have to be so vague? Alan wake was an adventure game with fps aspects.. Now how exactly was this any less playable on the PC?
When are they going to get around to putting people who run piracy sites behind bars so us honest people can play these things?
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The question is when is it done?
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Translation: $-)
I don't mind that they ended up making it Xbox exclusive for business reasons, but I don't like being blatantly lied to either. Most compelling experience...right. How would playing it on a Playstation make it any less compelling?
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Honestly, I don't think I'm going to pick this up now. It just doesn't interest me anymore.
I even forgot that this title still exist... in a way. [/sarcasm]
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More like Something to draw focus to their crap ass console.
PC > any console
Anything is > xbox 360.
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There is no shortage of games I want to spend my money on.
Your loss MS / Remedy.
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See a pattern here? All jokes aside, I am disappointed. I've been around multiple gaming websites upon hearing the news, and I've seen a gigantic PC community uproar regarding this. As it should be. Fine, we're used to Microsoft stabbing us in the back, but this is just ridiculous. This is like stabbing us in the back, then kicking us in the crotch with evil laughter. Fine, cancel the game, but at least be honest enough and admit it was all about the cash. But don't go telling us that this game is better suited for a simplistic console such as the 360, because it's exactly the opposite.
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It's not what Max Payne was when it first came out.
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AW isn't as interesting as it was from when they first announced it. I was looking forward to some classic adventure/detective/thriller stuff but instead, 3rd person action/suspense.
I just don't care how important it is that you need a couch and T.V. - No Alan Wake on PC, crystal goddamn clear, Xbox 360 only.
I guess they would miss out on this game huh? Sux for them.
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Beyond a fiscal issue, where you can only afford to have one platform, I really can't see a reason to be upset about things like this. Play it as it comes, there will be other great PC games in the future. My approach with games like this tends to be "rent it" ... if it's a great game, it'll shine through, no matter what platform I'm playing it on.
If it sucks, I'm out $5. Truly, we live in a golden age of gaming. :)
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