BioShock 2 PC Draws Protest over Lack of Official Gamepad Support
by Chris Faylor, Feb 10, 2010 8:35am PSTWhile it had been previously disclosed that BioShock 2 PC would forgo any sort of official gamepad support in favor of getting "the mouse and keyboard control absolutely right," the exclusion has now drawn ire from those that bought the game unaware.
A 2K Forums thread on the matter has exploded since the underwater shooter sequel was officially released yesterday, including mentions of buyers remorse, an unofficial workaround, demands for a patch, and links to the inevitable petition.
"Not supporting the controller was not a decision that we made lightly," community manager 2K Elizabeth responded, with the company having explained:
We made quite a number of significant changes to UI / HUD for the PC version of the game. The decision was made early on not to support controllers at all in order to ensure that we got the mouse and keyboard control absolutely right. This of course required a redesign of large parts of the UI and the player HUD. For example, we removed the Weapons and Plasmid Selection Radials in favor of a custom created Weapons Selection Strip which more accurately reflects the keyboard layout.
Central to the complaints is the fact that the original BioShock PC supported gamepads in addition to mouse and keyboard, complete with a UI for either control scheme.
As one would expect, the PlayStation 3 and Xbox 360 versions of the sequel use the console's respective controller, but can not be played with mouse and keyboard.
The release of BioShock 2 also brought with it complaints that the PC version doesn't properly support widescreen resolutions, though a fix is already on the way.
Thanks to Chris (not the one who wrote this article) for the heads up.
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Comments
Thread Truncated. Click to see all 91 replies.
It is NOT the developers job to figure out everything you picky ass "pc gamers" want. FFS, the main reason people buy the PC version over the console version is so they can use a KB and mouse. If I was saying the main reason people buy PC games over console games, it would be graphics, higher resolutions, etc. BUT, for FIRST PERSON SHOOTERs specifically, it's the control scheme.
THIS IS WHY PC GAMING IS DYING. The dev is now having to answer to your inability to make sure you are buying what you want. If I were a game dev, I would ditch PC so fast just to get rid of the shitty attitude from the user base.
And the being ashamed of the shack comments....when have the comments EVER been intelligent..?
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