BioShock 2 PC Draws Protest over Lack of Official Gamepad Support
by Chris Faylor, Feb 10, 2010 8:35am PSTWhile it had been previously disclosed that BioShock 2 PC would forgo any sort of official gamepad support in favor of getting "the mouse and keyboard control absolutely right," the exclusion has now drawn ire from those that bought the game unaware.
A 2K Forums thread on the matter has exploded since the underwater shooter sequel was officially released yesterday, including mentions of buyers remorse, an unofficial workaround, demands for a patch, and links to the inevitable petition.
"Not supporting the controller was not a decision that we made lightly," community manager 2K Elizabeth responded, with the company having explained:
We made quite a number of significant changes to UI / HUD for the PC version of the game. The decision was made early on not to support controllers at all in order to ensure that we got the mouse and keyboard control absolutely right. This of course required a redesign of large parts of the UI and the player HUD. For example, we removed the Weapons and Plasmid Selection Radials in favor of a custom created Weapons Selection Strip which more accurately reflects the keyboard layout.
Central to the complaints is the fact that the original BioShock PC supported gamepads in addition to mouse and keyboard, complete with a UI for either control scheme.
As one would expect, the PlayStation 3 and Xbox 360 versions of the sequel use the console's respective controller, but can not be played with mouse and keyboard.
The release of BioShock 2 also brought with it complaints that the PC version doesn't properly support widescreen resolutions, though a fix is already on the way.
Thanks to Chris (not the one who wrote this article) for the heads up.
Nintendo kicks off 'Crowdfarter' promo for Game & Wario
Narco Terror announced from Deep Silver
Call of Duty: Ghosts teaser gives tenuous look at next-gen COD
OZombie will be Spicy Horse's take on Oz
Deadpool listed for Wii U on Amazon Canada
CastleStorm assaulting XBLA next week
Leisure Suit Larry HD delayed until late June
Rhode Island looking to sell Amalur intellectual property
Resident Evil: Revelations DLC coming throughout June
Seeing Red: A History of the Xbox 360's Red Ring of Death











Comments
Also, HOW, HOW, HOW could there still be widescreen resolution issues? Did they NOT have to go through this with the first release?
I will give the developers the benefit of the doubt but it's hard not to take this as a purposeful slap to the face. All I know is that I'm glad I didn't shell out $50 for this, and I wish others would wait and see before they pulled the trigger.
Thread Truncated. Click to see all 2 replies.
You must be logged in to post.