Dante's Inferno Getting Online Co-op Multiplayer, Gameplay Editor with 'Trials of St. Lucia' DLC
by Chris Faylor, Feb 02, 2010 8:20am PSTAs often happens when games are sent to stores in advance of their release date, someone out there nabbed an early copy of Dante's Inferno. This particular someone noticed a trailer detailing a downloadable add-on that will bring online co-op and a gameplay editor on April 29, then shared it with the world via YouTube.
The as-yet-unpriced add-on is called "Trials of St. Lucia," with the second player taking control of St. Lucia herself. The mode's titular trials see players tackling wave after waves of foes, with players able to create, share, and download user-made trials.
Developed by Visceral Games, the PlayStation 3 and Xbox 360 versions of the literary action game hit Europe on February 5 and North America on February 9. A2M's PSP iteration, which likely won't support DLC, will follow a bit later on--around February 23, if the latest retailer listings are to be believed. Thanks to Destructoid for the tip.
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Comments
Sticking co-op in DLC ultimately makes for a shallow co-op experience that really would've been a lot better if it had been implemented from the beginning like a lot of others are saying.
If this co-op was in the campaign that would've been the selling point for me to buy this over God of War, sadly i'll probably pass on this one because lack of $...
Am I reading that right?
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EPIC, co-op is better than MMO's, personal opinion. More devs do this please.
If there was such thing as 20 player co-op would people even bother to play MMOs I wonder?
Heck you could make 20 vs 20 co op games if you really wanted.
The question I always ask would you not rather have quality over the ability to interact with thousands and pay a monthly subscription and feel the pressure of leveling to stay with the fellow MMO junkies that have the time?
A perfect example is Borderlands (my fav multi game so far) 4 player co-op model. You can play the single player as you like and take that very character and play with of your buddies any time you want online co-op, to me that is just perfect. So why not take it a step further and make it 10 player then 20 of course the world/game would have to be designed for it but it would be rad. I personally like to play with people I know and have a more personally multiplayer experience then with a bunch of unknowns.
What say you gamers?
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Go oooooonn????
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