Capcom Planning 'Gamer's Game' for Project Natal
by Alice O'Connor, Jan 13, 2010 11:10am PSTCapcom is planning a "gamer's game" for Microsoft's motion-sensing Xbox 360 controller Project Natal, based on "perhaps a brand we haven't seen in a while," G4tv reports.
"What we're doing is creating it from the ground up for Natal," Capcom's VP of strategic planning and business development Christian Svensson told the site. "But it's... created from the ground up for Natal. We're not looking at Natal as 'okay, here's a little Natal gimmick that we've worked into some existing game.'"
"The approach is we're gonna make a 'gamers game' for Natal using something amongst our brand history," said Svensson. "I know [Mega Man creator and Capcom head of R&D Keiji] Inafune is really excited about it, he's been very vocal both in Japan and with the media about his vision of what Natal brings. I'm going to have to ask you to wait and see."
Microsoft recently announced that Project Natal will launch in the 2010 holiday season, though Svensson noted: "We're not going to be at launch....we're gonna cook something and it's gonna to take a while to cook."
Games will most probably need to be designed with Project Natal support in mind, as it's unlikely that support will be patched into existing games--unlike with Sony's upcoming PlayStation 3 motion controller.
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Comments
I was tired, it was a long day, so I sat down at my computer and stayed up playing games. No jumping around and roundhouse kicking and cartwheeling in my tiny room.
I just don't see how I can "wind down" like that with Natal.
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