Rumors: Call of Duty Maker Infinity Ward Doing MMO, Other Studio Handling Modern Warfare 3

By Chris Faylor, Jan 08, 2010 5:20pm PST

While it's only been about two months since Infinity Ward's Call of Duty: Modern Warfare 2 hit store shelves and shattered countless sales records, rumors of the studio's next project and the inevitable Modern Warfare 3 are already making the rounds.

Citing "industry sources," Destructoid claims Infinity Ward's next will be a massively mulitplayer online game, with the studio reportedly hiring Sony Online Entertainment (EverQuest, Star Wars Galaxies, PlanetSide) veterans and possibly getting help from fellow Activision Blizzard studio Blizzard (World of Warcraft, Diablo, StarCraft).

Whether this turns out to be the oft-mentioned Call of Duty MMO or not, franchise owner Activision is still likely to continue releasing annual entries in the popular series.

That leads into the second rumor going around, which sees VG247 stating that Modern Warfare 3 is to be developed by another Activision-owned studio. One source pointed to Prototype developer Radical as handling the unannounced-but-inevitable shooter sequel, while another put it in the hands of Sledgehammer Games--a newly formed studio from Dead Space veterans Glen Schofield and Michael Condrey that is confirmed to be "creating a new game based on one of Activision's existing franchises."

This fits with earlier word from The Los Angeles Times, which claimed that a third developer was joining Infinity Ward and Treyarch on the blockbluster series, as well as reaffirmed that a Call of Duty MMO was under consideration.

Though Infinity Ward created the Call of Duty series and handled its first two entries, Activision switched over to a "leapfrog" development strategy with Call of Duty 3, which was crafted by Treyarch. Since then, the annual Call of Duty releases have alternated between Infinity Ward and Treyarch, with indications that Treyarch is readying a Vietnam War era entry, codenamed Call of Duty 7, for release towards the end of 2010.

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  • I'm less bothered by this than the whole MW2 dedicated server cluster fuck fiasco bonanza.

    MMOs have different needs in terms of network model and its not quite as big an issue what they do here so long as they don't fuck it up and since its being pitched as an MMO people are going in knowing what to expect. My attitude on this is that so long as they can make it actually work well it doesn't bother me (and if they can't make it work...I'll buy other things).

    MW2 was a case of waiting until the last minute to spring something on people, then handling in the worst way afterward, and in the end having it wind up sub-optimal on the platform concerned (I've enjoyed MW2...but it has been in spite of its serious flaws, asgetting into a decent game is a horrible experience and has actually kept me from playing nearly as often because I dread getting into a game...haven't played it in a couple weeks actually (I've started to go back and play more MW1 recently and I've found that I enjoy it more in general as well...the only problem is that its much harder to find servers set up the way I like, as there are less of them as people have moved onto the new game (I like to play on HC DOM servers). I'm getting way off topic though.

    I guess what I'm saying is that I've lost interest in a new traditional MW game from IW (given the direction they've gone on my preferred platform) I'm actually happy they're doing something else that might have the potential to interest me more instead.

    Also, to those who are playing (MW2) on the console and are happy with it; that's fine (perfectly fine). Please understand that people who are unhappy with it on the PC aren't having the same experiences you are...its stupid to bash people for playing console games; but its just as foolish to lash out at PC gamers for complaining about their own different experiences...but thats another completely separate issue and I'm getting way off topic so I'm going to stop typing and go play some games.