Assassin's Creed 2 Dev Diary: Home Sweet Home
by Alice O'Connor, Nov 10, 2009 6:20am PSTAs the Renaissance villa was a great symbol of power, this new Assassin's Creed 2 dev diary explains, star Ezio can spend his ill-gotten gains on improving his manor and the surrounding town--which will generate income and provide a posh place to stash gear.
The Ubisoft Montreal gang also discusses the database functions of the Animus virtual reality experience, which fills players in on famous landmarks and important characters.
The open-world freelance murder simulator is headed to Xbox 360 and PlayStation 3 on November 17, while the PC version isn't due to arrive until early 2010.
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