DotA Dev Joins Valve, Hints at Future Game

By Alice O'Connor, Oct 05, 2009 8:59am PDT Known only as 'IceFrog,' the mysterious developer behind popular Warcraft 3 mod Defense of the Ancients: Allstars has announced that he is now leading a team at Half-Life developer Valve and teased the move will be "great news for DotA fans."

IceFrog has developed the action RTS-RPG mod since 2005, taking over from Steve 'Guinsoo' Feak--now working at Riot Games on the DotA-inspired League of Legends.

"I finally have all the resources needed to do some very exciting stuff that you guys will love," notes IceFrog. "As I've said many times in the past and especially after today's developments, I am very excited about DotA's future!"

"My goal and top priority in the future is to solve the surrounding issues that affect the DotA experience in order to allow it to reach new heights," he says, though it's unclear whether this will be working on DotA itself or a new project at Valve.

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16 Threads | 77 Comments

  • One of our staff members, at the time, Eul was the original creator of Dota. He designed the map, the gameplay, and all of the original hero's and hosted it on our site (TheWarCenter.net).

    Basically, he made it and maintained it until he got bored with it. Then a handful of other people maintained it until, and then after, the xpac for WC3 came out. Once that came out Guinsoo hacked the original map and copied it over to TFT. While he did technically get it over, he didn't know what he was doing design wise and some time after that IceFrog picked it up and rebalanced it. So now he maintains it. Occasionally adding new heros/fixing balance etc.

    So to answer one of the other posters, it was Eul who authored the map, not Guinsoo or IceFrog. It was already vastly popular when they got it, they've just kept it running.