Latest Halo 3: ODST Trailer Explores History

By Chris Faylor, Sep 15, 2009 10:30am PDT Further ramping up towards Halo 3: ODST's impending release, the latest trailer out of publisher Microsoft discusses how developer Bungie's original plan for a two-to-three hour mini-campaign ended up getting "more and more ambitious."

Now a full-priced prequel packing a new campaign, every Halo 3 multiplayer map ever (plus three new ones), a new cooperative multiplayer mode (Firefight) and beta access to the mysterious Halo Reach, Bungie's latest Xbox 360 shooter arrives September 22.

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  • Up until this point in time, i was COMPLETELY against ODST, for a few reasons.

    1. The game was previously only a 3 hour expansion that you would still play $60 for. Not anymore it seems with the "full game" statement by one of the devs.

    2. No motion tracker, insane amounts of health, and dual-wielding? WIN.

    3. The story seems much easier to grasp, and WAY more thought out than Halo 3. I love the way you play individually as the Rookie in the present, but also play with an extensive team during the "flashback" missions. Was Microsoft holding Bungie back?

    4. Same engine, but now the environment seems to actually fit the visuals.
    Now my opinion on ODST? This will be a solid Halo game, better than the last. I cant believe Im saying this but, Im actually sad I dont have a 360. PC gaming is the best hands sown, but you miss out on little golden nuggets like this game. Sad face.