Red Orchestra 2 Equips Persistent Ranks, Screenshots

By Alice O'Connor, Aug 10, 2009 9:02am PDT After a hasty announcement, Tripwire has revealed further details on campaigns and multiplayer in its realistic tactical WW2 shooter Red Orchestra 2: Heroes of Stalingrad.

Multiplayer will be expanded with several new modes, plus persistent stat tracking and player progression to unlock weapons and items--ultimately becoming a visually-distinct 'Hero' who will "inspire troops around them and cause fear in their enemies."

Tripwire touts "true to life ballistics, bullet penetration, breathing, adjustable sights, free aim, weapon bracing... and more," plus a new first-person cover system with blind firing.

The game's two campaigns--one each for Russian and German sides--pack co-op support and focus on the Battle of Stalingrad between July 1942 and February 1943, curiously built from the game's multiplayer maps arranged into campaign order.

No release date been announced for the Unreal 3 Engine-powered shooter.

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