Only Two Modern Warfare 2 Map Packs Planned

By Chris Faylor, Aug 06, 2009 8:21am PDT Though we've known for a while that two downloadable Call of Duty: Modern Warfare 2 map packs would hit Xbox 360 first before any other platform, it now appears that those two map packs could be the entirety of the shooter's downloadable content.

"We plan to launch two separate map packs for this title," Activision Publishing CEO Mike Griffith said of Modern Warfare 2's "online content" in a conference call, adding that over 8 million Call of Duty map pack downloads have been sold on PS3 and Xbox 360.

Said map packs are traditionally priced at 800 MS Points ($10) on PlayStation 3 and Xbox 360, and usually hit PC a bit later on in the form of a free update. Infinity Ward, which is crafting Modern Warfare 2, released one map pack for the first Modern Warfare, while Treyarch has thus far produced three for the more recent Call of Duty: World at War.

Call of Duty: Modern Warfare 2 hits PC, PlayStation 3 and Xbox 360 on November 10--the same day the Wii gets the original Modern Warfare and the DS gets Mobilized.

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13 Threads | 34 Comments

  • Am I the only one who thinks that heaps of map packs/expansions is a bad thing? I'm a PC gamer, so it's not just about the added price for console gamers.

    If they plan on releasing heaps of map packs, it could mean that they purposely cut out content in the original. DLC is great, but in many cases it also becomes an excuse for developers to release the game before it is really ready or has sufficient content. As for customers, if you buy a game based on promises and not content, you are just increasing the risk of disappointment. The kind of DLC I value is not just map packs, but tweaks based on community feedback to make the game more balanced, or added mechanics that make the game more interesting while preserving balance.

    So when I hear that Infinity Ward is 'only' releasing 2 map packs, that is really good news because it means that there is probably enough QUALITY already there that it doesn't need to continually be 'patched' with QUANTITY to keep players interested.