Vintage LucasArts Titles Now Available on Steam, Classic Adventure Games Priced at $5
by Chris Faylor, Jul 08, 2009 10:25am PDTAs promised, several vintage LucasArts PC games are now available through Valve's digital distribution service Steam, with more titles said to be coming in due time.
Each of the ten games has been updated with Windows XP and Vista compatibility. The old adventure titles use "self-running executables"--LucasArts was quite clear they "don't use SCUMMVM or DosBox"--and now support higher resolutions plus smoothing.
As for the copy protection in certain games that required players to consult the manual, that still remains, and digital copies of the manuals are included with those games.
A complete listing of the initial batch of re-releases and their prices follows below:
- Armed and Dangerous - $9.99
- Indiana Jones and the Fate of Atlantis - $4.99
- Indiana Jones and the Last Crusade: The Graphic Adventure - $4.99
- LEGO Indiana Jones: The Original Adventure - $19.99
- LOOM - $4.99
- Star Wars Battlefront II - $19.99
- Star Wars Republic Commando - $9.99
- Star Wars Starfighter - $4.99
- The Dig - $4.99
- Thrillville: Off the Rails- $19.99
The next LucasArts game to hit Steam will be The Secret of Monkey Island: Special Edition, which is coming next Wednesday, July 15, but does not yet have a price point.
No word yet as to when the next batch of classics will arrive or what it may contain. In all, the LucasArts back catalog contains such beloved titles as X-Wing, TIE Fighter, Full Throttle, Sam & Max: Hit the Road, Day of the Tentacle and Grim Fandango.
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I wonder what they did exactly. Would be pretty neat if what took so long was the time to grab all the old source and bring it up to date with modern operating systems. As opposed to writing it from scratch similar to what ScummVM did.
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I hope they get released on the iPhone too.
How do Loom and The Dig rate on having sensible puzzles, and not having too many balls in the air at once (like having an inventory full of items and having to backtrack to deal with something you encountered hours ago)?
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TLDR they made some very minor package changes which the SCUMM guys could easily adapt for, but they want to sit back and wait to be safe and not piss of LA in any way. I'm sure it will get patched officially or not at some point, but for now its a negative.
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Talk about nostalgia...
Did anyone grab Indy 3 yet? Did they actually include some digital version of the color "encrypted" codes that shipped with the original?
Also, how do the implemented filters compare to those of ScummVM?
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