Multi-platform Crysis 2 Officially Announced

By Maarten Goldstein, Jun 01, 2009 4:03am PDT

EA Partners will publish Crysis 2, Electronic Arts and CryTek announced today. Though devoid of any details on the game and no release date estimate, today's announcement did reveal that the CryEngine 3 powered game will head to PlayStation 3 and Xbox 360, in addition to a PC release.

"The development of Crysis 2 marks a major stepping stone for our studio," said Crytek CEO Cevat Yerli, adding "This is not only the next game in the Crysis franchise, it's the first title we are developing for consoles and the first title being built on CryENGINE 3. We are excited to have the support of EA Partners again as we work together to make the launch of Crysis 2 a huge event."

CryTek previously teamed with EA Partners for Crysis and Crysis Warhead.

Click here to comment...


22 Threads | 107 Comments

  • I don't care about Crysis "anything"!! It was over-hyped by the press, and amounted to nothing but a prime example of "Very Poor Coding". And Crytek Studios are a bunch of "Cry Babies"... They should give up programming and go back to Cab Driving, or Garbage Collecting... and stay far away from computers.

    IMO, even if they develop for the consoles, as long as they maintain their poor (lazy) coding habits and refuse to optimize their software. Any game they make will be steaming pile of horse excrement! (Though I'm sure some of you will buy it anyway...) All I can say is "NO Thank you!!" I'll support other companies who don't treat me like I'm some 13yr old with ADD...

    Oh, and for the record, I have NEVER downloaded a copy of Crysis. And I did not buy it! I was marginally interested until I watched a friend run it on an Intel Skulltrail system, with SLI 8800GTX cards. So I contend that their claim that "they were writing this for computers 5yrs in the future" was a really a bad excuse. (It's a silly! Ludicrous!! Preposterous!!! Excuse...)

    To put it succinctly this game was poorly coded, and completely un-optimized. It did, however, have "pretty graphics". But pretty graphics do not a good game make. Still it sold about a million copies, but Crytek soon realized that they didn't want to "fix it". So they drummed up the whole scam about it being pirated so they could cancel "support". After which they started working on "Warhead", which still doesn't perform that well. Though performance was supposed to be one of it's "design goals". Maybe you don't see a pattern emerging here... But I sincerely question whether ANY of Crytek's games will every be worth even trying.

    Anyway that is my 5¢ worth. (end of rant...) I'll shut up now!