"On July 31, 2009, we will be jacking out for the last time," wrote Matrix Online producer Daniel "Walrus" Myers on the game's forum. "It's a bittersweet moment for everyone involved with the game; as a player or as a developer." nope Developed by Monolith, the Matrix Online launched in March of 2005. The game was soon purchased by Sony Online, and by that August its modest player base was folded from nine servers into three.
Myers noted that the game, often distinguished by the development team's story writers and in-game actors, will see a fitting end.
"The team will also be whipping up an end-of-the-world event," he said. "It won't be quite the same as having over 100 developers in the game as Agents like when we ended beta, but we have 4 years of tricks up our sleeve. It'll be a chance to revisit all the things that make MxO the memorable experience it is. And how could we pull the plug without crushing everyone's RSI [stat points] just one more time?"