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Terminator Salvation PC Retail Version Recalled, Publisher Apologizes for 'Inconvenience'

by Chris Faylor, May 20, 2009 10:04am PDT

Following numerous reports of error messages when trying to install the retail release of Terminator Salvation for PC, publisher Evolved Games has issued a recall.

The problem stems from "a defect [that] occurred during replication" and does not affect the PS3 and Xbox 360 versions, Evolved explained. Developed by GRIN and inspired by the movie that hits theaters this week, the game arrived on store shelves yesterday.

Valve has told us that digital copies of the game sold on its Steam service are unaffected.

Reviews for the game have been lukewarm, citing a short four-to-five hour campaign and repetitive gameplay.

Fixed copies will be on store shelves soon, Evolved added, with the company planning to announce details on a replacement plan for existing buyers shortly.

The full text of the publisher's statement follows below:

Unfortunately a defect occurred during replication of the PC version of Terminator Salvation, which does not allow end users to install the game. The Xbox 360 and PS3 are not affected and function properly. We have recalled all PC copies of Terminator Salvation from retail in North America and are currently in the process of replicating new copies. The new copies will be on store shelves in a few days. A replacement plan for all end users that purchased the defective units is currently being set up. Details to get a replacement copy will be announced shortly. We apologize for any inconvenience this may have caused the end users that purchased the defective copy.





Comments

13 Threads* | 26 Comments










  • I tried to play the 360 version with a friend in coop, but after the second time we died to arbitrary "You can't go there and we'll demonstrate this by having you killed instantly" deaths, we quit. The fact that we had almost a full minute of loading screen after each time we died really nailed the coffin shut.

    I mean, it's cool that they showed us a super-close up of a T-800 face while it was loading was interesting, but that effort could may have been better off going into learning how to load a checkpoint without starting over entirely.