Dawn of War 2 Support Continuing with 1.4 Patch
by Nick Breckon, May 18, 2009 2:36pm PDTDeveloper Relic has announced that it is already "hard at work" on a 1.4 patch for Dawn of War 2, which will include "many bug fixes, a balance update, new maps, and some awesome new features."
In addition, a 1.3.2 patch for the game will be out tomorrow. The continuous support is part of Relic's plan to improve its patch pipeline over the original Dawn of War.
The 1.3.2. patch notes follow:
- Adjusted the Orbital Bombardment ability to increase damage. Outer radius increased to 150 from 100.
- Fixed an issue in the campaign where one point was getting auto-allocated at level-up if the player resumed an old campaign.
- Made changes to the Mekboy mines. The mines now do drastically less damage and suppress infantry.
- Adjusted lighting on 6P Tiber Outpost.
- Fixed an issue where Guardian squads would switch to melee stance if upgraded with a Warlock, then with Battle Equipment.
- Regenerated AI tuning data.
Skyrim Workshop touts 2M downloads, 2,500 mods
Xenonauts dev promises 'proper remake' of XCOM
Binary Domain demo available this week
Shack PSA: Angry Birds on Facebook today
Resistance: Burning Skies dawns on Vita in May


Comments
Hopefully 1.4 will get the balance just right and FIX THE DAMN MELTA/HAYWIRE BUG! :D
Thread Truncated. Click to see all 3 replies.
Thread Truncated. Click to see all 2 replies.
Make with the SC2 beta, Blizzard.
Thread Truncated. Click to see all 4 replies.
After waiting for more than one year for the patch that would finally fix the big bugs and imbalances, they fucked up royally with 2.502. And we're still waiting for the fix!. It's been more than one month and the game is totally imbalanced!
Thread Truncated. Click to see all 2 replies.