Evening Reading
by Nick Breckon, May 15, 2009 5:00pm PDTPlayed a decent amount of Killing Floor, the zombie survival mod-turned-retail game from Tripwire. It certainly still feels more like a mod than a retail game, but I sort of like it with the right group of people.
I do wish that you could build actual barricades in both this game and Left 4 Dead. I have a gaming fetish that can only be sated by piling random objects in front of a door and playing hide-and-go-shoot. This explains my intense love of Resident Evil 4.
And the nominations for Most Interesting News of May 15 go to:
- Activision, for new Guitar Hero 5 details
- Activision, for Tony Hawk features full-scale skateboard controller
- BioWare, for new Mass Effect 2 trailer
- Take-Two v. 3D Realms, for more pre-trial craziness
- Valve, for TF2 Spy update shenanigans
And the winner goes to.. Valve. A truly brilliant twist on an already entertaining marketing campaign.
Editorial: With Xbox One, you are the controller (and the DRM)
Microsoft may phase out 'Live Arcade' designation on Xbox One
Xbox One won't allow indies to self-publish games
Microsoft won't cater to 'traditional desktop PC gamers' with first-party strategy
Kinect for Xbox One coming to PC



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Lots of games and game engines are in development for years and years. What made Duke vaporware is that they announced it, whereas most devs wait until they are much closer before doing so. It was 12 years of "hey, here's a game we're working on" vs. Blizzard waiting until the game was in a much more developed state.
Maybe it's just semantics.
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