Call of Duty 7 Under Development at Treyarch

By Alice O'Connor and Chris Faylor, May 13, 2009 8:05am PDT Treyarch senior animator David Kim has let slip that Call of Duty 7 is under development at the studio behind Call of Duty: World at War by listing it on his LinkedIn profile.

"I am currently on my second title as a senior animator in the games industry with Activision / Treyarch on Call Of Duty 7," reads Kim's profile, superannuation spotted.

Call of Duty 7--no doubt a working title--may be expected next year given Activision's commitment to annual releases of its major franchises, and its "leapfrog" strategy which has seen Infinity Ward and Treyarch alternate CoD entries these past few years.

Kim's Call of Duty 7 listing follows recent rumors that the sequel could be set in the Vietnam War era, based on the tunes Activision is supposedly seeking to license.

World at War senior producer Noah Heller of Treyarch stated last year, "I can't say that there won't ever be a WWII Call of Duty game again," suggesting that World War 2 might be on the shelf for now--but he also raised several promising unexplored areas of WW2.

Obviously no platforms are known yet but the PC, Xbox 360 and PlayStation 3 are safe bets considering the franchise's history on the platforms and recent Activision activity.

The next Call of Duty entry will come from Infinity Ward with Modern Warfare 2--originally referred to as Call of Duty 6--this fall, which recently received a brief teaser trailer.

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23 Threads | 87 Comments

  • Activision can only be accused of milking the series when the series is not done well and a company uses a name to sell garbage. So far the games have been handled well. WAW Was a different game compared to Modern Warfare. And it was done very well. Just because there was similarities does not make both games the same. Halo is different than Far Cry 1 only superficially. There are striking similarities taking aside the story. But they are not the same game. So what if the mechanics are similar? Shooters all have similar mechanics in some form or fashion.

  • The Call of Duty formula at least in Single player has gotten very stale in my opinion. Not saying it isnt good, but the flavour has remained the same.

    Cutscene, battle, slowly push forward killing infinate soldiers , cross invisible line to stop spawns, cutscene.... repeat etc etc. While I have always found Call of Duty to be relatively respectful to the horrors of war, nothing kills the immersion of what it is representing than Young soldiers acting like and then being mown down like they were no more than Space Invaders.

    There just is a feeling of a by the numbers sequal much like the Guitar Hero series (I'm looking you, douche who runs Activision)

    These are talented Devs, especially IW, I'm sure they could do so much more if they would (or could) stretch thier wings just a little.