- Clubhouse Games Express: Card Classics / Nintendo ($5)
- Paper Airplane Chase / Nintendo ($2)
- Wii Shop Channel
- Cocoto Platform Jumper / Neko Entertainment ($7)
- Nobunaga's Ambition (Virtual Console, SNES) / Koei ($8)
All are now available for download, with more details following below:
Clubhouse Games Express: Card Classics
(Nintendo, 1-8 players, Rated T for Teen - Simulated Gambling, 500 Nintendo DSi Points)
Clubhouse Games comes to Nintendo DSiWare with a collection of five fun card games in Clubhouse Games Express: Card Classics. Play familiar favorites like Blackjack and Five Card Draw, or test your ability in the fast-paced Last Card, Last Card Plus and President. DS Download Play allows players to host as many as seven friends.
Paper Airplane Chase
(Nintendo, 1-2 players, Rated E for Everyone, 200 Nintendo DSi Points)
In Paper Airplane Chase, glide your virtual paper plane through an increasingly tricky slalom course. Take it slow in Endless mode or zip through several Time Attack courses. The two-player Race mode allows friends to race each other using a single Nintendo DSi system.
Cocoto Platform Jumper
(Neko Entertainment, 1-4 players, Rated E for Everyone - Mild Cartoon Violence, 700 Wii Points)
A long time ago in a faraway land, strange little creatures lived in the depths of Abyss. Cocoto, his little devil friends and the mysterious Fairy protect the secret of the magma--the source of their power--in a magic cauldron. Meanwhile, Zaron, the god of lightning who lusts after this force, is up to something. He can count on the rulers of the other kingdoms that Cocoto must cross. The tragic kidnapping of Shiny, Baggy and Neuro has left Cocoto alone to watch over the cauldron. Refusing to leave his friends, he will set out to find them with Fairy.
Wii Virtual Console
(Super NES, 1-8 players, Rated E for Everyone - Violent References, 800 Wii Points)
Nobunaga's Ambition is a game set in Japan's Warring States period, a turbulent age when feudal warlords battled for control of the country. As the ruler of a fief, the player chooses his or her own path to conquest: Will you wage war on your neighbors or rely on diplomacy? Use economic sanctions or send ninja assassins? Use all of your ingenuity and resources to unite Japan under your banner.