No More Heroes Dev Explains the Importance of Bathroom Brainstorming
by Nick Breckon, Mar 25, 2009 1:15pm PDTIf the Game Developers Conference seems like a time for high-minded ideas and technical talks, leave it to Goichi Suda, the rebellious creator of No More Heroes and CEO of Grasshopper Manufacture, to lighten things up.
In explaining where he gets the ideas for his games, Suda spoke of a simple, universal process:
"I go to the bathroom, and I try to poop, and I come up with a good idea."
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"This is a true story," he affirmed.
"Now we know where the save game system from No More Heroes came from," quipped panel moderator and former games journalist Mark MacDonald.
Stay tuned for more hot scoops as the 2009 Game Developers Conference continues.
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You are alone, no external noises, and you are relaxed and at peace. That just smells like a productive work environment to me.
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