Team Fortress 2 Update Adds Multicore Rendering
by Nick Breckon, Mar 18, 2009 6:46pm PDTThe latest patch to Valve's multiplayer shooter Team Fortress 2 officially adds multicore rendering support, allowing users with fancy CPUs to take advantage of their myriad cores for faster framerates.
Though multicore support is now an official option rather than a hidden console command, Valve notes that it is testing the compatibility of the feature, so the option is turned off by default. To enable the option, go to "Options->Video->Advanced" in the game's menu.
The brief patch notes follow:
Added Multicore Rendering
- This initial release is aimed at testing compatibility, so the option is OFF by default
- To turn it on, go to the Options->Video->Advanced dialog, and check the "Multicore Rendering" option
Other Changes
- Several performance improvements to decals and client bone/flex setup
- A variety of alt-tab and mode switch fixes
- Improvements to the way the engine initializes surround sound, fixing some specific hardware cases
- Fixed a crash on exit in Vista 64
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Comments
After all, the Heavy has a Soviet theme, the Scout has a baseball theme, and the Medic has a medical theme......
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For all of Valve's going on and on about how multicore is the future, and how they thought dual core wasn't enough and quad core was the real money melon, I figured for sure that the Source engine was basically already doing this (automatically) for multicore machines.
Has this not been the case? Is Valve just now after all these years finally delivering on their multicore promises? Or am I missing something?
For the record I am not complaining about multicore (I own a quad core) I'm just curious if I'm reading this right and that they're just now releasing stuff that takes advantage of it.
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Played some 10 on 10 dustbowl and my FPS was never lower than 75 and 95% of the time was at 85 (v-sync) @ 1920x1200.
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Q6600/3GB/XP SP3
E8400/8GB/Vista64 SP1
T7700/4GB/Vista64 SP2 RC
each with Nvidia 8800/8600 series GPUs. All three games crashed within 5mins of play.
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There's the real news!
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But I havent played long enough to find out whether its going to cripple me with crashes.