NecroVisioN English Demo Released
by Chris Faylor, Feb 10, 2009 8:26am PSTNow available on FileShack is the English-language PC demo for NecroVisioN, a World War I-era shooter that has players exploring the depths of Hell while facing off against demons, zombies, vampires and giant robotic scorpions, among others.
Developed by The Farm 51--formed by two Painkiller veterans from People Can Fly--NecroVisioN hits Europe on February 20 and North America in the spring.
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Comments
A real soldier would be shocked/scared if they saw what happened in the game. The game also suffers from painkiller syndrome. They throw too much of anything at you with too little variety, making everything get old quick. In the context of WW1, the zombies seem interest, until you've fought 50 identical ones..
Prey also did a great job with the characters reactions. When you see an alien, tommy goes "what the fuck is that?" It just makes the experience that much more compelling and believable.
The gameplay did seem a little sluggish (weapons seemed alittle unresponsive) and awkward but i'll still buy it, even if when it hits $30 or something.
Pace and fluidity is a big part of what made PK so fun to me and they definitely modified that formula with NecroVision. It plays at a slower pace but feels faster due to the complexity of the added controls. Maybe I just need to get used to them but having 2x melee keys, 2 firing keys, bullet time key and a running key overly complicate things for me versus PK just having a fire, alternate fire, and card activate. The system seems fun, just much less smooth.
The complexity also adds in the capability to do many different combos that I've seen just a few of so far. An example of combos is the 'Angry Farmer' where I slashed with a bayonet and then kicked the zombie away. Another is the 'Throatslitter' which is just a slashing weapon to the throat. I'm sure there are dozens. They add rage (health?), not sure of that mechanic totally yet.
The demo level seems well-designed and the monsters fit well. Haven't tried too many weapons yet but I really like that you can get melee and ranged weapons both.
It's definitely got a much different feel in the pacing due to added complexity but I'm not sure if it's a good or bad thing yet.
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technically, the engine sucks and runs at about 10-15 fps on a 9800GX2 quad sli... unbeliveable...
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*Loads gun powder while demon is slicing his kidneys*
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....
The game is kinda fun.
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Downloading.
The headshots are juicy and satisfying.
The menu's, art direction and general gameplay feel is pure Painkiller. The weapons and combat doesn't feel as fluid or fun though. Then again its not the full version. Its also a budget title.
BTW, besides the two People Can Fly guys there are a couple of people who worked at 2015 (now known as Infinity Ward)