Crytek Buys TimeSplitters Dev. Free Radical
by Chris Faylor, Feb 04, 2009 9:58am PSTUpdate: Crytek today confirmed last night's news, announcing it indeed purchasing the assets and business of Free Radical Design. The forty-some people still left at the company following December's layoffs and bankruptcy will be retained. The studio will now be known as Crytek UK.
Original: Though an official announcement on the fate of TimeSplitters developer Free Radical isn't due until tomorrow, staffer Rob Yescombe has already spilled the beans.
Crysis developer Crytek is now the proud owner of the bankrupt development studio, Yescombe, a script writer, told 1UP. "It's the smoothest deal we've ever done. It all went through quickly, efficiently, fantastically," he said.
At present, it's unclear if Crytek will enable Free Radical to regain some of the 140 employees it lost last December, or if work will continue on TimeSplitters 4.
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Comments
Sorry, I really couldn't resist. =\
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The script for Crysis was written by a 10 year old.
The gameplay and everything else that can be seen as game elements were thrown together quite obviously wishy washy just to have something for the engine to run.
And really, "rape my dog"? Does a game have to do something obscene to a pet in order for it to get any criticism?
No, it didn't rape my dog, I don't even have a dog, what I do get annoyed about is that Crysis gets high ratings while being a tech demo masquerading as a bad game.
Tetris had more thought put into it than Crysis.
And even as a game engine demo it's slipping up, the AI is retarded and the facial animation is some of the worst I've ever seen. When the characters talk during the cut scenes they look like cows munching on grass.
I bought Warhead, I enjoyed playing it just to mess around, the explosions were pretty and the guns were fun. The vehicles were useless, the AI was stupid, the graphics were good, the story/script/dialogue made me want to kill myself.
I'm quite aware that saying it's not a "game" is stretching the definition, it's not a game in the sense that any game part of it is nothing but an afterthought.
And it would have been a better tech demo if it just randomly spawned some buildings and the terrible AI, planted you in the middle of the jungle map and told you to go do stuff.
I don't care whatever else you say about it, but giving it ratings of 91 (metacritic) is an insult to games that actually deserve high scores.
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