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Rockstar Founder Relishes Freedom of New Art Form

by Nick Breckon, Jan 28, 2009 8:00pm PST

While noting that the gaming industry is still in its infantile stage, Rockstar founder Dan Houser says he'll gladly deal with the growing pains in order to explore a new art form.

"I think the medium is still very young," said Houser to Telegraph. "It's not a baby, but it's still probably an infant. So everything is growing and evolving as we go along and we're still figuring out how to do stuff.

"Movies and TV and books have become so structured in the way they have to approach things. Not working in that environment gives us enormous freedom. I'd rather keep the freedom and not have the respect."

Houser co-founded Rockstar in 1998, going on to fame and fortune by way of the lucrative Grand Theft Auto series. The two recently signed a deal to remain with Rockstar through January 2012.

"There was a sense that in some way movies were a higher art form and video games could aspire to be like them," said Houser of the early days of gaming. "I think now, because we and a few other companies are making products, that this isn't the case. They're just different, and video games are capable of things that movies aren't.

"I used to think it was radically different and had enormous constraints to any other medium, but I think I was just being naive about the limitations all mediums have."

Added Houser on the present: "It's really fun at the moment because we're not in any Academy and the medium's not codified. There's no accepted way of doing anything so that give us enormous pleasure because we can make it up as we go along."





Comments

8 Threads | 29 Comments






  • It's true, the diversity of directions that gaming is going in is bewildering. We don't know where the medium could end up, and we don't truly know its limitations. It really is like early cinema in a way. Although unlike, say, an Eisenstein film, I can't think of any games that give you the feeling of epic political context. Games carefully step around real political topics (like CoD 4 and it's repeated and nauseatingly generic use of "MIDDLE EASTERN COUNTRY" as its setting") Perhaps we just don't live in turbulent enough times yet to really produce 'intellectually challenging' games so to speak.

    But in terms of the youth and sheer possibility present in gaming, you only have to see the different things that PC (digital distribution, cloud computing, nvidia 3d, physx, innovative input devices like the Falcon), Wii, Xbox/PS3 and handheld devices are doing to see that gaming as a medium is at a stage where it is really stretching its legs and is not contained within any specific definitions yet.