Crysis Wars Patch Released

Crytek has released a patch for Crysis Wars, the multiplayer component of its latest shooter Crysis Warhead (PC). Included are a number of bug fixes and even more balance tweaks to make the game more competitive.

The patch, the second since release, weighs 104 MB and is available now on FileShack.


For a full list of changes, look below:


* Fixed:Several client and server crashes.
* Fixed: Several memory leaks.
* Fixed: "" in level names in levelrotation.xml will now work.
* Fixed: Incorrect weapon recoil after zooming.
* Fixed: Claymore mines sometimes did not detect enemy players.
* Fixed: Potential exploits using client cvars.
* Fixed: Players not able to skip intro movies.
* Fixed: Reloading and shooting with the AY-69 will not cause a second reload animation anymore.
* Fixed: Saving of Favourite Servers and Last Played Server list.


* Balance: Reduced prices of AY and SMG.
* Balance: Increased price of Shotgun.
* Balance: Reduced price of the PS-Radar Kit.
* Balance: Adjusted weapon recoil by any SMG and Assault Rifle type weapons.
* Balance: Reduced Kill radius of any Explosive Weapons.
* Balance: Adjusted splash radius of any Explosive Weapons.
* Balance: Reduced rate of fire of the Grenade Launcher.
* Balance: Adjusted C4 vehicle damage.
* Balance: Increased LAW rocket Speed.
* Balance: Increased AAA Rocket speed.
* Balance: Increased AAA Rocket turn speed.
* Balance: Adjusted AAA Gun damage.
* Balance: Reduced splash damage of VTOL rockets against infantry.
* Balance: Increased damage of Helicopter rockets.
* Balance: Increased SOCOM damage.
* Balance: Increased AY69 damage.
* Balance: Adjusted Stand to Prone modifier for weapons.
* Balance: Adjusted Stand to crouch modifier for weapons


* Added shortcut keys for Nanosuit modes

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