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Taking Stock: The Gibson-Goldstein Index

by Chris Faylor, Oct 24, 2008 2:43pm PDT

Don't fret, Taking Stock is here to kick the weekend off on the right note, providing a summary of this week's major happenings into one easily digestible list.

Rumors

Those rumblings of a BioWare-developed Star Wars MMO turned out to be right on the money. Who knew!

Lies

To everyone's delight, the cake very much exists.

Sequels

Get ready for Dead Space 2, Battlefield: Bad Company 2, Army of Two 2, BioShock 2: Sea of Dreams and ....Fallout 4?

Deus Ex Fans

Good news! Deus Ex 3 is being designed with the PC in mind, though it might not be exactly what you had in mind, as the lead designer says the original was "kind of slow" and didn't have enough memorable moments.

Sony

Profit expectations are down, and not everyone is happy with the fancy new screen in the latest PSP model.

Classic PC Games

Long-lost classics like Fallout and Fallout 2 are resurrected by Good Old Games in a low-cost, DRM-free environment.

Fable 2

First, the collector's edition loses some goodies, then it's missing some DLC cards. Now, players are complaining of game-stopping glitches, with developer Lionhead working to resolve the issues.

Hollywood

Although he liked the movie, even Max Payne prouder Scott Miller thought the film was bewildering at points. Meanwhile, tinsel town believes Army of Two has the "opportunity to make a great buddy film."

Alan Wake

We still don't know how it's actually going to play, but that new trailer sure is something.

Game Journalists

A return to the E3 of old means more crowds, more noise and more spectacle, making it that much harder for journalists to actually do their job.

"If Wii Sports has taught us anything, it's that people will sit there and play big head tennis all day long."

EA Sports president Peter Moore on the prospect of making successful sports games in a post-Wii Sports world.

"Companies go through cycles where they are on the drug of profits...that can be the beginning of an end."

EA CEO John Riccitiello admits there's more to selling games than just clever marketing.

"Along with the first Tomb Raider, I think it's hard to argue that Max Payne isn't one of the best two [game-to-film] adaptations yet."

3D Realms producer Scott Miller notes his pride of the Max Payne film, despite some bewilderment.




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