Rockstar Attemped to Prevent Max Payne Movie, Game Producer Now Proud of Film
by Chris Faylor, Oct 22, 2008 4:08pm PDTDespite some intial harsh words, 3D Realms founder and original Max Payne producer Scott Miller says he is "proud of this film" and believes it is one of "the best game-to-film efforts we've seen in the industry."
"Along with the first Tomb Raider, I think it's hard to argue that Max Payne isn't one of the best two adaptations yet," he explained to Edge Online. "This kind of opening [hitting number one at the box office] brings us a lot closer to the reality of a sequel."
Following Remedy Entertainment's 2001 debut of the action-shooting series arrived, 3D Realms and Remedy sold the property to Rockstar Games, which then published the 2003 sequel and, according to Miller, attempted to stop the film.
"After they bought the IP, [Rockstar] made serious attempts, including legal, to try to prevent this movie from being made, and were non-cooperative in providing materials that would help with pre-production," he revealed.
"It's a miracle it ever reached the big screen, and a testament to the committed efforts of Scott Faye and Julie Yorn, the two lead producers," Miller added. "A book could be written on the winding hazard-filled path this project took, through different studios, scripts, and even lawsuits."
Rumor: Slant Six was working on Medal of Honor Vita game
Simpsons, King of the Hill writer joins Angry Birds film
Class of Heroes 2 coming to PSN on June 4
Shelter gameplay trailer is delightful, horrifying
Alan Wake Humble Bundle launches






Comments
Thread Truncated. Click to see all 3 replies.
You must be logged in to post.