Warhammer Online Regains Cut Classes Soon

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Two of the classes cut from Warhammer Online prior to the PC MMO's release will be added in a major patch due out this December, developer Mythic has revealed.

Patch 1.1 will bring the Black Guard and Knight of the Blazing Sun classes along with free server transfers for over- and under-populated servers, "major additions to the chat system (item linking and more), as well as continued work on our targeting system," which includes the addition of Main Assist and Target of Target.

The title's RvR play will be revised as well--improved gear drops, increased drop rates, an RvR-influence system and "more incentive to engage in open RvR"--with other tweaks including 14 new quest chains, two new Lairs, more Tome of Knowledge unlocks, and changes to the nearly all of the game's careers.

"Almost every career is going to see some changes and love coming their way," Mythic VP Mark Jacobs explained in the first State of the Game letter. "There are very, very few changes that will be seen as reductions to a career's abilities."

Chris Faylor was previously a games journalist creating content at Shacknews.

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From The Chatty
  • reply
    October 17, 2008 11:03 AM

    Item rewards for rvr are the most retarded idea ever. It's why pvp'ing for WoW is pointless.

    +10 extra stat is not worth going out there and earning the renown. Skills that separate your rank 50, 60, 70, or 80 from a rank 1 like those found in DAoC means something and actually enhances your character more than +10 stat.

    Trying to copy WoW's lame gameplay-aspects is what is killing this game.

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      October 17, 2008 11:07 AM

      Ye increasing stats with gear (like every mmo out there) if truly lame.

      .....

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        October 17, 2008 11:17 AM

        It's not a worthwhile reward for pvp.

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          October 17, 2008 11:21 AM

          I'm pretty sure you haven't even played this game.

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            October 17, 2008 11:46 AM

            I'm pretty sure I've done all there is to do in this game. I've taken every keep except the capital. I've finished Bastion Stair. All there left is to wait for Mythic to improve RvR. Why is RvR the endgame but only the lands for RvR are 1/4 to 1/2 the size of PvE lands?

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              October 17, 2008 11:58 AM

              Well first of all, looks live you have played the game: my apologies.

              I don't think most of the players are expected to reach an MMO's endgame in under a month. You're right to expect more from the content but it is just too soon. If you remember all this awesome stuff from DAOC, you also remember that the game is like 400 years old and when it shipped it was so feature-barren you thought you had installed a Lady of the Lake ascii screen saver.

              The size of PVP lands-- smaller is better! You don't want to have to run all over T'zeentch's purple earth just to find someone to fight, do you? Keeping the lands less-than-huge would encourage more player interaction.

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                October 17, 2008 6:01 PM

                At the same time you have objectives for that - concentrating players to one or a few points so that there is anyone around to fight.

                Defacil, if you're disappointed with the size of the RvR-areas, maybe you should try an Open RvR-server? Not that those expand on the RvR-scope of the game by much, but at least they give you a sense of danger and constant threat - war if you will - that is not present on Core-servers.

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              October 17, 2008 7:32 PM

              interesting you ahve taken every keep in the game already but havent attacked the city?

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                October 17, 2008 8:07 PM

                He doesn't want to collect rvr gear to be powerful enough to take a city.

                to be fair, from what I've read, it takes pretty much an entire server working concert to take a city from what I've read.

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            October 17, 2008 11:47 AM

            What level are you?

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          October 17, 2008 11:55 AM

          Having fun is a worthwhile reward for pvp.

          • reply
            October 18, 2008 3:49 AM

            For you. In the meanwhile rewards and achievements sell games and keep people playing.

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      October 17, 2008 11:11 AM

      [deleted]

    • reply
      October 17, 2008 11:14 AM

      You also level up while you RvR, so those skills you are talking about are acquired as well. If you're talking about Renown specific powers that you would get at RR 50, 60 etc... jesus the game just came out. It is hard enough to balance 40 levels of PvP & PvE content. They can start adding neat tricks to the super high tiers later.

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