"We are going to monetize features so that we get to make them," said Wilson. "We kind of have to."
Wilson noted that whatever the content would be, it would have an appropriate value to users.
Fans of map hacking and other Diablo II modifications have little to look forward to with the sequel, as Wilson shot down any talk of mod support.
"We don't have a lot of plans to do that. It would make our lives so much harder" he said, adding that despite the fact that he and many other designers got their start in modding, the team takes a strong stance on the hacking of their games.
Wilson also used the panel to reemphasize the trading aspect of Diablo III, saying that no items outside of specific quest rewards will be bound to players.