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Blizzard Wins $6M in World of Warcraft Bot Case

by Chris Faylor, Oct 01, 2008 9:31am PDT
Related Topics – World of Warcraft, Blizzard, Legal, PC

Adding to its existing mountain of money, World of Warcraft developer Blizzard has been awarded $6 million due to MDY Industries' sales of the controversial MMO Glider software, reports BBC News.

The software, which sold for $25, allows players to automate actions and gain experience while not actively playing the PC MMO. Back in July, the court ruled that bot author Michael Donnelly had violated World of Warcraft's license agreement.

Approximately 100,000 copies of the MMO Glider software are believed to have been sold. Combined with the software's $5 optional subscription, Blizzard believes Donnelly made at least $2.8 million.

Though the $6 million payout may seem extravagant, the BBC claims that the court's ruling denied Blizzard's motion to double or triple the overall amount.





Comments

16 Threads | 76 Comments







  • I played WoW for a very long time. From the early friends and family alphas to the defeat of Kil'Jaeden. I stopped playing in July.

    I never used a bot, but always believed (maybe wished) that some actions in game were automated by a bot of some sort. I can name a handful of things from to fishing to traveling that should have consumed less time.

    I often believe that the less you play the more it's worth to Blizzards pocket. A persons requires sleep, while a bot does not; therefore, more bandwidth and content is needed. Bandwidth would be needed for your 365/24/7 playtime, which a human could not achieve and content to fulfill people's wants for better items after they botted for it.

    The fact is that WoW is a game made to consume nothing but time for inconsequential colored rewards (OK and lore for those people). I would like to see wow continue with 25 man raids, dump the 10 idea and lessen the time constraints required to be "geared" players.