Gears of War 2 Welcomes Casual Gamers

By Blake Ellison, Sep 29, 2008 9:54am PDT Gears of War 2 (X360) director Cliff Bleszinski is unafraid of casual gamers--in fact, he welcomes them with open arms in what may be the most hardcore, violent game of 2008 outside Grand Theft Auto 4.

"Thankfully I'm in a position where I'm just trying to make the best game possible, but at the same time make sure that Casual [difficulty] is truly, truly easy, as well as having a little bit of heart in the story," Bleszinski told GamesIndustry. "Yes, it's about monsters, yes, it's about chainsaws and blood, but it's also about a guy who's looking for his wife," he added.

Continuing, the Epic designer known by fans as "CliffyB" elaborated on how else the game is to appeal to a more casual audience. "There's still a fair amount of jock, fratboy, macho bullshit in the game--I'm not going to lie. But at the same time, there's a little bit more personal elements in there, and some of the themes in the game with loss, retribution and the sadness of war, I think they're coming through a lot more in this game," he explained.

Microsoft is seen as walking a difficult line by courting the hardcore (Gears) and non-hardcore (Lips) audiences at the same time. Bleszinski, however, is unphased. "We say anybody playing videogames in our opinion is a very, very good thing."

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10 Threads | 29 Comments
  • I'm not sure if anyone else has thought about this or not, but there was a time not too long ago that cliffyb ran a website called - basically it was for angst-y adolescents who were teased by jocks and popular kinds in junior high and high school to whine out their gripes and be heard. Nothing wrong with that - especially in the columbine era - hell, thurston high school is only a few miles down the street from me (kip kinkle.)

    But, it strikes me as ironic that the very adolescent bullies he once loathed seem to be the heroes and frat boy target audience of this new series.

    Is it just doing what it takes to cash in, or is it a continued attempt to fit into that group that excluded him? Beware what demons lurk in your childhood!

  • well if you're going to add en emphasis on story the key there is for it to be decent (the opposite of UT3). I don't know how they can humanize the action stereotypes that passed for characters in the last game. I think they're better off using the God of War model as it has a similar buff mcbufferson one dimensional main character; although they could also use a traditional action movie storyline like Devil May Cry 4 did. I actually enjoyed the light hearted elements in that but I'm guessing the writing for Gears isn't there for decent one liners (woo woo Cole Train)