Team Fortress 2 Heavy Update Coming Next Tuesday; Includes New Maps, Game Mode, Heavy Weapons
by Nick Breckon, Aug 12, 2008 11:49am PDTUpdate: Valve has released new details on the Heavy's first unlockable weapon, the K.G.B. (Killing Gloves of Boxing), as well as information on the Heavy's 35 new class-specific achievements.
Original Story: The largest update yet to Valve's online shooter Team Fortress 2 is set to go live next Tuesday, August 19, according to the developer.
The update will include seven fresh maps and a new game mode, in addition to new unlockable weapons and achievements for the Heavy class.
Valve plans to reveal each element of the patch--as well as a "special installment" to the "Meet the Team" video series--in a series of daily updates to its website.
The first announced map was revealed to be community-created level cp_steel (pictured above). Described as a "complex Attack/Defense control point map" by Valve, the arena was created by Jamie "Fishbus" Manson, and marks the first of six website reveals.
The mysteriously unannounced game mode will come supported with five Valve-crafted maps. A "new Payload map focusing on more open spaces than Goldrush" will also be released, according to Valve's Robin Walker.
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Comments
I loved it in QWTF and ever since TF2 came out I've been wanting to see it there, but to no avail.
I played a qwtf map similar to canalzon last night, it has 6 diff cap points with a fountain capture point between the two bases and that was a good blast of nostalgia.
QWTF, how I miss your awesome maps :(
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32smooth and canalzon, and an actual remake of well6 for me.
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I'm fed up of the same thing happening day in day out for the maps, static CP's with progress bars are so dull and repetitive.
And a new payload map is great news (hope its the one wit a big cart for mobile forts, though the "more open than goldrush" worries me. Goldrush is a haven for 6 snipers per team
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i'm dying to know! and actually, i can't think up any good guesses myself.
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Every class gets a grappling hook which they use to try to reach the top of a skyscraper and control the top floor.
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I'm not complaining.
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so happy that the heavy update is on the way!
SO HAPPY ABOUT THE NEW MAPS! (omg steel! yay!)
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Instead, I'm taking bets on what time this patch is actually released by Valve. I've got my money on 11:00PM...
...Pacific Time.
valve can you release this at 9am on that tuesday, and I can be 'sick' and use some 'research time'
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I am still really enjoying TF2. Yes, it's not as timeless as x, y or z but it's still fun to play with the right people. If I find myself getting a little bored, I start playing a new class. New maps and modes will definitely be appreciated though, the limited choice is one of TF2's biggest problems for me.
The heavy unlockables timing is quite fortunate - I have just started playing sniper and was planning to move onto heavy once I got bored with it. The flurry of heavies will hopefully have died down by then.
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