Street Fighter 2 HD Beta Extended to September 5, Patch Coming Soon
by Aaron Linde, Jul 25, 2008 2:00pm PDTThe beta for Backbone Entertainment's Super Street Fighter II HD Remix (PS3, 360) has been extended to September 5th, publisher Capcom revealed on its official blog.
Originally slated to operate until mid-August, the Xbox 360-exclusive beta formally kicked off on June 25 and was made available to those Xbox 360 owners who purchased Backbone's Wolf of the Battlefield: Commando 3.
The extension is likely aimed at testing a new patch for the fighter revamp, which Capcom says will arrive "in the coming weeks." The patch incorporates a new netcode which minimizes lag while playing the game online, as well as a number of general gameplay tweaks.
A complete listing of the patch notes are viewable below.
From Capcom's blog:
- Crash while joining games has been fixed.
- Headsets no longer transmit constantly. (Please note: on some Arcade Sticks, the connection to your headset can be a little wonky, so if you're hearing static, check your connections!)
- Ken�s strong Shoryuken no longer juggles.
- Ken�s fierce Shoryuken now only juggles for a maximum of 3 hits.
- Ken�s roundhouse Hurricane Kick now leaves him slightly farther away from the opponent on hit.
- Default round number has changed to 5 for Ranked and Tournament matches.
- Win/Loss data now shows up in Player Matches.
- Game Speed has been fixed to match the original arcade game.
- Game no longer crashes when trying to select Akuma by the old code.
- Super Finishes now display correctly in 4:3 mode.
- Game no longer crashes when signing out during a Tournament.
- New netcode to reduce lag generate by packet loss.
- New rewind code that mitigates latency by smoothing out what people see on screen.
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