"Ride to Hell is not for the faint-hearted," said the studio. "It's aimed heavily at the player who wants to become fully involved in the original West Coast biker culture. With its hard drinking, bare-knuckle environment, this is as close to the action as you can get." nope
Under what Deep Silver refers to as a "movie-style production model," the game will be developed by its internal studio with help from Big Mutha Truckers 2 - Truck Me Harder! (PC, PS2, Xbox) developer Eutechnyx, Grand Theft Auto IV (PS3, 360) motion capture company Perspective Studios, and unspecified others.
In development for over a year, Ride to Hell will mark the first North American release of an internal Deep Silver project.