Daikatana Update

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Daikatana AI programmer Noel Stephens updated his .plan with an update on the Daikatana AI and the game's progress. Here's a big chunk

<snip>
So, anyway, the AI has shaped up to be fairly intelligent without being too much of a burden on the CPU as well as the player. There are a million little tiny details that I could get into regarding all of the time and energy that has gone into a good portion of the AI system, but I think I might leave most of that for a later date.

During the project, I have been documenting the progress of the AI and world entities. If given permission, I might even post that document somewhere for people to take a gander at so they can see the progress of at least one aspect of making a game. After reading the 55 pages of documentation people will start to understand how MASSIVE Daikatana really is and how much work has gone into this mammoth game! If it is 'ok' to post this somewhere, then I will probably hold off until people have had a chance to play it so they can then relate to the whole process.

As far as when the game will be done, well I am taking the weekend off and breaking the 7 day a week schedule, thus we must be VERY close to completion!!!!

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From The Chatty
  • reply
    March 18, 2000 5:48 AM

    yall need a good spanking

    hear me?

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