Civilization 4: Colonization Announced

By Aaron Linde, Jun 09, 2008 11:55am PDT Publisher Take-Two has announced the development of Sid Meier's Civilization IV: Colonization (PC), a new stand-alone expansion for Firaxis Games' popular turn-based strategy title.

Colonization positions players as one of four European nations vying for control of the New World. In the struggle to dominate new territory, colonists must battle with natives and rival nations alike while freeing themselves from oppressive motherlands.

The expansion was built from the ground up for the Civilization IV engine, and is described the publisher as a complete reimagining of the 1994 classic Sid Meier's Colonization (PC). The game features a brand new interface, improved diplomacy options and a new modding toolset.

Civilization IV: Colonization, which does not require any previous Civilization IV installations to play, is aimed for release this fall.

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  • Needs more details !!!!!! Will it have the "training" stuff (where you could train more tool smiths at a school), the leaders you get over time, the trading with wagon routes, and the whole moving population around different tasks or areas around the city??

    I guess this bit:
    The expansion was built from the ground up for the Civilization IV engine, and is described the publisher as a complete reimagining of the 1994 classic Sid Meier's Colonization (PC).
    (even though it seems to be missing a "by" between "described" and "the") highly suggests it will play much like the classic.

    I loved Colonization and I really hope this is the same type of gameplay. Either way, it's day one purchase. :D :D :D