"Fuck all this stuff about casual gaming," Houser told New York Magazine. "I think people still want games that are groundbreaking. The Wii is doing something totally different, which is fantastic."
"We're hopefully going to prove that there's also a very big audience for people who want entertainment in another form, who think of games as being a narrative device that can challenge movies," he added.
Houser noted that future Rockstar productions will continue to focus on themes similar to those established in previous titles.
"They're gonna be about themes that interest us whatever the medium, instead of the weird, special video game-only themes that too many people make—orcs and elves, or monsters, or space," he said. "We felt you could make a good game and have it be about something we could actually relate to. Or aspire to."