Curt Schilling's 38 Studios Licenses Unreal Engine 3
by Aaron Linde, Mar 05, 2008 12:33pm PST38 Studios announced today that it has licensed Epic Games' Unreal Engine 3 middleware for use in the development of its upcoming MMO project.
The studio, founded by Boston Red Sox pitcher and avid MMO fan Curt Schilling, is currently developing the title with the help of Spawn creator Todd McFarlane and fantasy author R. A. Salvatore. The game is expected to ship in 2010.
Few details have been released concerning the game, but 38 Studios has noted that the MMO is part of a greater project based around a single original intellectual property, which is said to encompass multiple media forms beyond the MMO.
38 Studios also recently announced that it had licensed the BigWorld Technology Suite for the game's backend, server-side capabilities. Other licensees of the middleware include John Romero's studio Slipgate Ironworks and Lunar creator Game Arts.
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Comments
...please.
I know Vanguard, released early last year was powered on a heavily modified Unreal Engine 2.0 and even that seemed to have a lot of technical bugs/complaints of lag. Maybe it's that all of the cutting edge engines are built for FPS games?
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http://espn.go.com/mlb/columns/stark_jayson/1201283.html
Not quite up to Zumaya going on the DL because of Guitar Hero, though...
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Sounds promising.