First Sins of a Solar Empire Patch Arrives
by Chris Faylor, Feb 08, 2008 4:24pm PSTThe first patch for Ironclad Games' stellar real-time space dynasty simulator Sins of a Solar Empire (PC) has been released.
Bringing the game up to version 1.02, the patch resolves several bugs, including problems with networking, and rebalances several abilities and weapons. Scope out the full changelog for the scoop on all the nitty gritty details.
Owners of the title can acquire the patch by logging into the game's official site. To learn more about Sins of a Solar Empire and the glory of galactic domination through pew-pew lasers, check out Nick Breckon's informative review.
Skyrim Workshop touts 2M downloads, 2,500 mods
Xenonauts dev promises 'proper remake' of XCOM
Binary Domain demo available this week
Shack PSA: Angry Birds on Facebook today
Resistance: Burning Skies dawns on Vita in May







Comments
* I put small in quotes because the fleets around terran planets tend to be pretty substantial.
Thread Truncated. Click to see all 5 replies.
Thread Truncated. Click to see all 6 replies.
SotSE really has the Homeworld look going for it. I'd love to see how well modders can push the engine with Star Wars, Babylon 5, Battlestar Galactica, and so on.
Thread Truncated. Click to see all 9 replies.
Thread Truncated. Click to see all 9 replies.
Thread Truncated. Click to see all 3 replies.
I just felt like I had to throw some praise on the business end of this game after the bad taste that still lingers a little bit from Hellgate: London. Hopefully this starts a trend against needless protections and fees in the gaming industry.
Thread Truncated. Click to see all 3 replies.
Thread Truncated. Click to see all 2 replies.
Thread Truncated. Click to see all 2 replies.
Thread Truncated. Click to see all 2 replies.