ShackCast Episode 10: Team Fortress 2, Pre-TGS, Super Smash Bros. Brawl, The Force Unleashed
by Chris Remo, Sep 19, 2007 4:14am PDTAfter last week's slightly abbreviated show, Episode 10 runs a little longer than usual, clocking in at a little under an hour and a half. Chris Remo, Chris Faylor, and Carlos Bergfeld are joined by Nick Breckon, checking in from Japan as he prepares to take on the Tokyo Game Show. Topics include the wackiness of Japan, Tokyo Game Show, Team Fortress 2 and The Orange Box, Super Smash Bros. Brawl going online, Star Wars: The Force Unleashed on Wii, Warmonger and AGEIA PhysX cards, Peggle, and superhero video games ranging from average to bad. Reader mail sparked discussion on the role of originality in video games, as well as crucial entries in the gaming pantheon. Keep sending in your comments and questions to shackcast@shacknews.com. Play or download the podcast now, browse the episodes through iTunes, RSS, or Digg, or check out the full breakdown. 00:00: It's a song! 00:44: Nick is in Japan, "absorbing the culture." He talks about it! 02:22: Faylor describes something truly horrible. 03:22: Mr. Breckon goes to the arcades. 08:44: A bit of TGS talk. 10:18: Super Smash Bros. Brawl (Wii) will be online! Praise be! (Story) 15:04: Star Wars: The Force Unleashed coming to Wii. Will it avoid sucking? 21:42: Warmonger, O:DD is out next month. We discuss the required PhysX. 27:30: What happened to the Hellgate: London beta? 30:40: Apparently launching games online is hard! 32:17: Team Fortress 2 beta came out, and we played it! Woo! 37:49: Is Valve using the beta as a marketing tool to push PC? (Yes) 41:16: Nick played BioShock on Xbox 360, not PC--and regrets it! 44:24: The Orange Box is a great deal! Seriously! Plus it's good for modders! 48:53: Faylor on Peggle: "Makes you feel like the ultimate badass." ...What? 51:32: For some reason, Carlos played a bunch of Spider-Man games. 54:50: Faylor returns to Resistance: Fall of Man and still has fun. 58:43: Listener mail! We read your mail, then respond to it! 59:25: Someone makes a bizarre hypothesis regarding Remo's extremities. 60:33: We discuss the role of and need for originality and innovation. 70:22: We touch on a few historically significant games. 83:54: Las Vaygas? Las Veegas? Las Vehgas? Who cares? 84:43: Closing music and not-quite-outtakes.
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Comments
The Tim man writes great dialogue, no doubt about that.
Grim Fandango, Monkey Island, Full Throttle.
More recently, even his Psychonauts had great nuanced performances and dialogue, even though it was more of an action adventure type game and not a full-on narrative/dialogue based adventure game.
But why is the poor guy cursed with his games never selling well.
It seems well never get a Psychonauts sequel.
Oh and damn you Lucasarts, for becoming nothing more of a StarWars license whoring shadow of your former self.
Lightsabers on Wii.
O RLY!
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Kinda reminds me of some of the first generation Unreal engine games, when they made music using Mod technology. Every level had a normal theme and an action theme that was basically like the normal theme but with lots of extra layers added to it to make it sound more frantic, and it blended together seamlessly. It was really impressive.
I'm pretty sick of John Williams knock-off shit too, and I wish more developers would experiment with music.
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-Monkey Island Series, or another lucasarts adventure series - Adventure, Writing
-Space Quest or Kings Quest, etc - Adventure
-Final Fantasy 4 or 6 - JRPG
-Legend of Zelda: LTTP - ARPG
-Doom, Half Life - FPS
-Deus Ex - RPG+FPS
-GTA 3, or VC, or SA - Open World
-Fallout 1 or 2 - NA RPG, Writing, Consequence
-Baldur's Gate - NA RPG
-KOTOR - Story
-Metroid Prime - Atmosphere
-Splinter Cell - Stealth Action
-Shenmue - Pure Awesomeness
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But, yeah, now Michigan's arcade scene is like Michigan's surfing scene.
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Has anyone ever played Warsong? In my opinion, it was a fantastic game that the Fire Emblem formula and other cool games came from.
Anyway, wanted to mention Warsong.
Warsong.
great episode this week, shackcast keeps getting better and better
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see here: http://www.shacknews.com/laryn.x?id=10989231
I are didn't know how to proof then aparently.
~I'm a douche~