New screenshots were released showing the game in Wii-appropriate resolution. According to the interview, along with the format change comes what is essentially a reboot on development. Bernard states that gameplay will be very traditional and not reliant on the motion capabilities of the Wii remote, but that there might be a few Wii-specific functions thrown in. Some kind of multiplayer mode is expected, though Bernard did not elaborate. The creator also plans to develop a Nintendo DS version of Eternity's Child, though it would be a considerably different game.
The hero of Eternity's Child is an orphaned angel who avoided a massacre of angel children by cutting off his own wings. Bernard describes the game as a dark fairy tale, and cites his own childhood fantasies as heavy inspiration. He also points to Rare's platformer Donkey Kong Country as his favorite game as a child, though admits he spends less time with games now.
In addition to Eternity's Child, Bernard has plans for further games, including one set during World War II, and one more mature game entitled The Rose Princess, set to be rendered in 3D.
Eternity's Child does not currently have a release date set.