THQ Brings de Blob to Wii, DS

De Blob, originally developed by Utrecht School of Arts students in the Netherlands, was today announced by THQ for release on the Wii and Nintendo DS.

1
Another Independent Games Festival award nominee has been absorbed into the retail world. De Blob, originally developed by Utrecht School of Arts students in the Netherlands, was today announced by THQ for release on the Wii and Nintendo DS.

De Blob puts players in control of a Katamari-esque sphere, which rolls through highly-stylized cityscapes while spreading a trail of paint in its wake. The primary objective is to color buildings by slamming the blob into them, thus returning the drab city to its cheerful nature. Different paints are acquired and mixed by consuming citizens with variably colored shirts.

The Wii version is being developed by Blue Tongue Entertainment, with the DS game being handled by Helixe. Both versions will take advantage of their respective systems' control mechanics to enable movement of the blob.

"In the spirit of some of Nintendo's most innovative properties, de Blob's simple game mechanic will be fun and easy for core and casual gamers to learn and reveal unbelievably addicting levels of depth and complexity as they progress through the game," said THQ executive Kelly Flock.

De Blob was a finalist in this year's IGF student competition. Fellow IGF nominee NinjaBee recently had its strategy title Band of Bugs published on Xbox Live Arcade.

More information on de Blob will be released at next week's E3. In the meantime, the original PC game can be downloaded here.

Filed Under
From The Chatty
Hello, Meet Lola