Review Scores Don't Mean Much
by Chris Remo, Sep 21, 2006 1:49pm PDTIt is commonly known that publishers put a high degree of importance on video game review scores, particularly since the advent of large-scale score aggregate sites such as Game Rankings and Metacritic. Average scores are frequently cited in press releases and statements, and in 2004, Warner Brothers Interactive Entertainment went so far as to announce that it will be partially basing developer royalty rates for licensed video games on average review scores. However, according to a recently released study by the Susquehanna International Group, the situation may in fact be just as some of us have suspected: scores don't really matter when it comes to sales. The firm released a report entitled "Debunking the Game Rating Myth: Do Game Ratings Matter? – Part 2," following up on its first such report last year. This time around, SIG upped the sample size of reviews and games from 260 to 1200, and was still unable to find any meaningful correlation between scores and retail performance. "After going through multiple scenarios, we believe a game rating, in most cases, is not a reliable tool for predicting game sales," reads the report. "There are isolated examples of strong correlation, but they are just that--isolated. We believe a naked game rating without context is largely useless." More significant factors in determining a game's success include factors such as past performance of the game's franchise as well when the game is released. Jason Kraft of SIG noted that last year's findings did not go over well with publishers, and he expects a similar situation with this year's. "The notion that game ratings might have very little to do with game sales touches a nerve," states the report. "And, no wonder--for whatever reason, many investors have learned to rely on them."
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Comments
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Generally anything over 70 is half decent.
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I give this review a -23% because I am a worse person for having read it. Now I can pretend to believe to have an idea, when really I just don't know wtf.
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SHACKHYPE FTW
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the vast majority of games consumers aren't even aware that games have reviews and ratings on The Internet....
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As outsiders, y'all should be able to take the findings a little more easily, yet you don't seem to get it: research firm plots meta-rating vs. sales volume, sees no correlation. Is it really shocking? Is it really unexpected? No, of course not.
Most game buyers see a cool ad on TV, get a recommendation from a friend, or stumble past a box in the store. They don't read gaming magazines and they don't visit gaming websites. They don't know the scores, and I doubt most of them care. I certainly don't care if I'm at a retail store and the game I'm looking at has a high rating printed on the box. For all I know, most of them could have killer scores and not put them on the box.
Of course, one possible flaw in the study is about the weighting of scores on these aggregate sites. If they're not weighted properly according to the source reviews' readership and reputation, you can't really expect them to reflect critical opinion.
If you're trying to predict the national success of a movie based on its critical ratings, you don't bother looking at the guy who writes for the Hillbilly Gazette (circulation 10,000). If there's any correlation between ratings and success--in any field--it's going to be biased VERY heavily towards the prominent reviewers.
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marketing + license = sales
<Vader>NOOOOOOOOOOooooooooooo....</Vader>
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The game reviewer is looking for something much different than the general consumer.
The same thing happens with movies, doesn't it? Movie reviewers traditionally only like a few types of movies, yet the big box office hits tend not to get the best reviews.
" You didnt check the reviews?? "
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That's because they don't mean much to buyers/gamers, and that's because you've bought too many of them off (figuratively), so it's really your own fault, developers/publishers.
what exact is this group trying to conclude? that no one should read reviews? I don't understand what their point is besides the obvious I stated in my first sentence
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Although it did work with Company of Heroes...and that was a good game. :D
Review scores usually rate how fun / good a game is, not how well it will sell.