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Review Scores Don't Mean Much

by Chris Remo, Sep 21, 2006 1:49pm PDT
Related Topics – Game Ratings

It is commonly known that publishers put a high degree of importance on video game review scores, particularly since the advent of large-scale score aggregate sites such as Game Rankings and Metacritic. Average scores are frequently cited in press releases and statements, and in 2004, Warner Brothers Interactive Entertainment went so far as to announce that it will be partially basing developer royalty rates for licensed video games on average review scores. However, according to a recently released study by the Susquehanna International Group, the situation may in fact be just as some of us have suspected: scores don't really matter when it comes to sales. The firm released a report entitled "Debunking the Game Rating Myth: Do Game Ratings Matter? – Part 2," following up on its first such report last year. This time around, SIG upped the sample size of reviews and games from 260 to 1200, and was still unable to find any meaningful correlation between scores and retail performance. "After going through multiple scenarios, we believe a game rating, in most cases, is not a reliable tool for predicting game sales," reads the report. "There are isolated examples of strong correlation, but they are just that--isolated. We believe a naked game rating without context is largely useless." More significant factors in determining a game's success include factors such as past performance of the game's franchise as well when the game is released. Jason Kraft of SIG noted that last year's findings did not go over well with publishers, and he expects a similar situation with this year's. "The notion that game ratings might have very little to do with game sales touches a nerve," states the report. "And, no wonder--for whatever reason, many investors have learned to rely on them."




Comments

33 Threads | 70 Comments





  • Reviews should mean a lot to people for the most part. It just should depend on how they read them. If a game gets a 7 then the person shouldn't automatically think the game is crap. People should just go to multiple sites (or gamerankings) and look at the general opinions. Its sad that people don't do it as often as you would think. So many great games are missed out because people don't care about reviews. I suppose its because of the film industry that they don't trust them. With films especially with comedies critics tend to be out of touch. And they review independent films which people find boring far to high. Games that get high scores if anything tend to be fun. Games are all about being fun. With movies it doesn't have to be that. It can be all about art. Anybody in the world can play a game that scores an 8 or higher and enjoy it. Even the games I think are highly overrated (Halo, Soul Calibur, Zelda Ocarina of Time) are enjoyable. I just don't see how anyone can hate a game that gets a good score by most sites.









  • To someone invested in game sales (i.e. the publishers), this study should be controversial. sure.

    As outsiders, y'all should be able to take the findings a little more easily, yet you don't seem to get it: research firm plots meta-rating vs. sales volume, sees no correlation. Is it really shocking? Is it really unexpected? No, of course not.

    Most game buyers see a cool ad on TV, get a recommendation from a friend, or stumble past a box in the store. They don't read gaming magazines and they don't visit gaming websites. They don't know the scores, and I doubt most of them care. I certainly don't care if I'm at a retail store and the game I'm looking at has a high rating printed on the box. For all I know, most of them could have killer scores and not put them on the box.

    Of course, one possible flaw in the study is about the weighting of scores on these aggregate sites. If they're not weighted properly according to the source reviews' readership and reputation, you can't really expect them to reflect critical opinion.

    If you're trying to predict the national success of a movie based on its critical ratings, you don't bother looking at the guy who writes for the Hillbilly Gazette (circulation 10,000). If there's any correlation between ratings and success--in any field--it's going to be biased VERY heavily towards the prominent reviewers.







  • I usually dont buy games that ranked lower than 8.5/10. Even then i might have major problems with the game. Im the same way with movies. I go to rottentomatoes.com and see the average. If its below 60% I probably wont even rent the movie. I know it seems like a im being lead instead of using my own opinion but guess what i am hardly let down if ever. I spend alot of money on this crap. I dont want to waste my time or money. This happens when you get older. I always here somebody say dont rent this movie or buy this game its bad. I feel like telling them...

    " You didnt check the reviews?? "