Late Night Consoling
by Chris Remo, May 23, 2006 8:00pm PDTGadzooks, where's all the news?
- Ritual Entertainment's Tom Mustaine has been quite public with his desire to distribute the recently inaugurated FPS series SiN Episodes distributed to Xbox 360 over Xbox Live. Back in January, he revealed that Ritual was actively looking into that possibility. Now, in an...interestingly conducted interview with Ain't It Cool News, Mustaine spoke on the 360 version in a more confident manner. "We haven’t finalized those plans yet so I haven’t really announced it yet," he said. "But we will be doing it." Again, he mentions the Xbox Live Marketplace, which suggests that the company may work out an agreement with Microsoft to bypass the current 50MB restriction to games bought through the service. Mustaine also mentions a PS3 version of the game, though that seems like more of an eventual hope than a current active plan.
SiN Episodes Coming to PS3 as well as 360?
[ps3] [xbox360] - Musician Kenji Eno is one of gaming's cult figures, having designed the "interactive cinema" titles D (SAT, PS1, 3D0, PC), Enemy Zero (SAT, PC), and D2 (DC). His former studio Warp once employed acclaimed designer Fumito Ueda, of Ico (PS2) and Shadow of the Colossus (PS2) fame. Having been away from the gaming world for years, it seems that Eno is about to make his return. Speaking to Gamasutra, the designer revealed that he has founded a new development studio called From Yellow To Orange (fyto) and is currently working on a new game. Though he did not reveal the game's platform, he did say "It will be for a console with a new control device" and wave his hands in the air, suggesting Wii or, a bit less likely, PlayStation 3. The fyto website contains nothing beyond an appropriate yellow to orange gradient and the assurance that "fyto will be on your side."
Kenji Eno Returns to Games, Develops on Wii?
[nintendo] - Microsoft has announced plans to launch Xbox 360 in India, targeting consumers benefiting from a current economic upswing and increased spending in the country. "It is estimated there are 1.6 million gamers in India who spend at least 2 hours playing everyday," said Mohit Anand of Microsoft's entertainment division in India. Microsoft corporate VP of global retail sales Mitch Koch noted that Xbox 360 would be available in India "before our competition has launched in any other market." The system will be available before the holiday of Diwali, which occurs on October 21, for a retail price of 19,900 rupees ($439). That price includes a bundled game. The price point is somewhat surprising, given Microsoft exec Peter Moore's defense of the $299 core system as, among other things, a viable product for emerging markets.
Xbox 360 Goes to India
[xbox360] - Advanced Media Network has a video interview with several developers on Retro Studios' Metroid Prime 3: Corruption (Wii). GTA creator David Jones speaks a bit on his studio Realtime Worlds' upcoming game Crackdown (X360). Two developers from Grasshopper Manufacture, Goichi Suda and Takeshi Ogura, chat about the studio's upcoming projects including Contact (NDS) and Heroes (Wii). IGN speaks with Opera's Scott Hedrick about the upcoming Wii Opera browser. Notably, Hedrick reveals that, unlike the upcoming DS version of Opera, the Wii version will not be sold as a separate item, making it more likely that it will be downloadable or included out of the box.
Misc. Q&As/Features
Daily Filter: Planetside 2, Deadlight
Weekend PC digital deals: strategy-o-rama
38 Studios, Harry Potter Kinect - Shacknews Daily: May 25, 2012
Minecraft for Xbox 360 dev working on 'Adventure' update
Demon's Souls servers extended again



Comments
i have played through the first episode now, but i dont feel like it was worth a 19$
am i alone with that opinion?
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One of the main wi-fi features is that you can group up to eight players in the same game and play together with your friends. When you are connected to the wi-fi there are new characters that might appear and new events that will happen. The more that you connect to the internet the more characters and events you will have to play with.
Also, in regard to the Wii title Heroes:
I can't say too much at the moment, but people who really enjoyed Killer 7 should enjoy Heroes too.
Grasshopper Manufacture needs to quit seducing my wallet! :o
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Please tell me they used different textures to keep filesize down so I can atleast rent it.
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Why does that look like that in firefox? Am i the only one?
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It's a shame Jet Set Radio Future was fun, but just not the same.
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Enemy Zero and D are underrated classics, but to me he'll always be known for Real Sound, a series of Saturn and Dreamcast games that were 100% audio, with no graphics (similar to the blackout sequences in EZ). Sadly they never came out here, so I have no idea whether or not the storyline was coherent...I just known them as awesome gameplay experiments.