BioShock Q&A

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New at FiringSquad today is this brief BioShock Q&A with Ken Levine. Topics include the idea behind BioShock, unique gameplay elements, environmental interactivity, and visual style.

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From The Chatty
  • reply
    May 8, 2006 9:40 AM

    Look at you, hacker. A pathetic creature of meat and bone, panting and sweating as you run through my corridors. How can you challenge a perfect, immortal machine?

    • reply
      May 8, 2006 11:19 AM

      : - )

    • reply
      May 8, 2006 11:29 AM

      wasn't it supposed to be:

      l-l-l-l-look at you, hacker. A p-p-pathetic creature o-of meat and bone. P-p-p-panting and sweating a-a-as you r-run through m-my corridors. H-h-how can you challenge a-a perfect, immortal machine?

      tried to get the repeats in to the best of my memory :)

      at least I tried :)

      hey, dont get pissed at me...(talking to xpaladin)

      why is your gun aiming at me?(xpaladin pissed at getting corrected)

      *creates prison made of 10+ psi walls around xpaladin :)

      I loved using psi walls to prevent my brother from moving :) LONG LIVE COOP!!!

      • reply
        May 8, 2006 1:19 PM

        I kept filling my brother's inventory with potted plants. He always got mad when he was about to put some weapon away and it CLONKed to the floor because his inventory was full of potted plants. Hehe.

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