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Major League Gaming to be Televised

by Chris Remo, Apr 17, 2006 8:30am PDT
Related Topics – Blizzard, Valve, Bungie, Games: PC, MLG

You may recall that, last year, competitive gaming organization Major League Gaming was shopping around its television broadcast rights. According to an Associated Press report, the MLG has found a willing partner. Later this year, NBC Universal subsidiary USA Network will be carrying seven hour-long episodes covering MLG video game tournaments and giving play by play commentary along with player profiles. Presumably, if the run is successful, the series will be extended to further MLG seasons.

Though video gaming fans have been able to follow competitions on game Web sites for years already, MLG's television deal marks the first time regular TV viewers would be able track the ups and downs of a pro tournament, watching video gaming as a new kind of extreme sport.

"This is the sign that pro gaming has finally arrived to the mass market," said Matthew Bromberg, MLG's president and chief operating officer. "It's like poker was two years ago, or NASCAR 15 years ago."

The series will follow MLG's two main competitive titles: Bungie's blockbuster shooter Halo 2 (Xbox) and Nintendo's fast-paced brawler Super Smash Bros. Melee (GCN). While this is a far cry from ubiquitous competitive PC games such as Valve's Counter-Strike and Blizzard's StarCraft, console titles such as Halo 2 and Smash Bros. may provide the mass appeal necessary to draw in viewers not already familiar with video games as a spectator activity. "After three years of grassroots initiatives to build a credible, authentic professional video game league, MLG is now on the threshold of truly breaking through to the mass market," said MLG CEO and co-founder Mike Sepso. Sponsors such as Sprint Nextel brand Boost Mobile and Toyoto brand Scion will be contributing prizes and marketing tie-ins. This could be a good thing. As somebody who enjoys both Halo and Smash Bros., I wouldn't mind watching exceptionally skilled players compete in those games. On the other hand, the particular sponsors involved and the historical precedent of gaming-related content on national television (Spike TV Video Game Awards, anyone?) make me very, very apprehensive of what the final result is going to look like.




Comments

37 Threads | 96 Comments
  • Regarding players being nerded up: Most of you have no idea what you are talking about, nor do you have any comprehension of the players who play these games. Speaking from a Smash standpoint, the majority of the competitive players are between the ages of 18 and 24. There is a huge amount of diversity, the top 6 players in the America are collectively (Neo, Chu Dat, PC Chris, Ken, Isai, Azen): 1 white, 1 black, 2 asain, and 2 hispanic, non of whom are over remotely over weight.

    Will this appeal to all people? Of course not, but it will appeal to alot of people. The differance between playing these games yourself, and watching these people play, is that these people will do things you wouldn't have dreamed possible. It just toys with your imagination, as does anything that presents you with a challenge. While watching, not only will you be wondering to yourself "hey, what would I have done?", but you'll be rooting for someone, and you'll be learning something.

    Regarding commentary, at least for Smash: at MLG NYC this past weekend, we did our first expieriment with Smash commentary, and all the Halo players watching the tournament over VoD LOVED it. They would be the type of people we would expect to watch on national television, and if we can please people whose Halo obsessions are being interupted by Smash, then we can please anyone. Yes, you can talk about Smash for a very very long time, about the playes, the history, the matchup, the strategies, everything. The game is insanely deep. I think the same could be said for Halo, because I sat in this weekend as Dylexia was explaining some of the strategies and things to look for to the professional camera crew that was there to film the event (the same guys who filmed the world series of poker by the way). What he said interested me and opened up my mind to all the things I had previously ignored.



  • I watched my first piece of pro gaming on TV the other day in Hong Kong. It was a Quake 3 ladder with some clans I'd never heard of before, and commentary was provided by 3 people; one of which was aliased 'Loki' and seemed to be an actual competitive player. The other guy commentator, however, was an irritating bastard who kept coming out with stuff like:

    Irritating Bastard: Wow, the red team keep coming out like a tide of death! What kind of tide is that, Loki?
    Loki: Err...
    Irritating Bastard: Definitely not the kind of tide you wade in!


  • I've commented on efforts to televise gaming before, and it's all going to come down to how it's presented. If it's done like Spike's VGAs then yea it's not going to work and be laughed at by the majority of people out there. If they treat it somewhat seriously like any other "pro sport" I think this has an honest chance of succeeding. Say what you will about the games they chose but consoles are more popular and it'll make it easier to televise as the games will be more focused in one area rather than spread out in a game like BF.

    It's also important that the announcers they employ have a good grasp of gaming and the tactics used in the games, much like how ex-players go into careers in broadcasting in sports. If they can find a gamer who has a good presence in front of a mic that would be really good.

    And this could be a really good marketing tool for game publishers. If your game gets exposure on a broadcast like this how better for potential customers to see it then in action with highly skilled players showing it off? If they handle this well I could see this really taking off with more games, wider exposure and more mainstream acceptance of gaming. It could also help demystify gaming for a lot of the anti-game politicians and other people out there. If they treat it like typical pop-culture fluff (hello MTV and Spike VGA) then it'll bomb and hurt the idea of televising games.

    A previous post of mine on the subject: http://www.shacknews.com/ja.zz?id=11095757






  • If instead of the NBA they showed the local high school girls team play, would you want to watch or would you rather go play yourself? That's what's going to happen when they show a bunch of wankers playing Halo2, a game with a low cap on skill potential that no FPS pros play. It won't look impressive, not even to the gaming crowd.

    If anyone followed the Painkiller CPL world tour last years, some of the games were very, very exciting to watch. Fast action (lightning fast compared to halo), tons of skill, very intense. Top 2 finishers (fatality and voo) came away with like $250k each for the year (a selling factor for the audience, what have these halo2 noobs made?). I imagine Starcraft is the same way for people who understand what's going on, but that would be a problem on USA.


  • Why do I get the feeling little gameplay will be shown at all and they will turn it into yet another reality TV variant with confessional interviews of what gamers feel like when they lose and mild background investigations into what the gamers had to do/overcome to get here.


    Sad.

    Anyways, even if it was 100% gameplay, who wants to watch it rather than do it?

    I can handle edited gameplay vids showing some exciting moments of games I am familiar with, ala the best kills of Quakecon all rolled up into a 3 -5 minute segment, but I am not going to want to see some kids who think highly of themselves camp the red armor.