Microsoft Acquires Lionhead Studios
by Chris Remo, Apr 06, 2006 3:32am PDTMicrosoft announced that it has acquired Peter Molyneux's Lionhead Studios, which will now develop for Xbox 360 and Windows exclusively as a part of Microsoft Game Studios. The purchase has been rumored for months, and nearly confirmed for weeks. Known as a pioneer in the games industry for games such as Populous and Syndicate, Molyneux continues to enjoy wide exposure and recognition (he was granted an Order of the British Empire last year) though several high profile Lionhead games in recent years have failed to see retail performance living up to their substantial hype. One of the company's three internal studios was recently shut down. The studio's biggest success story has probably been its partnership with Microsoft Game Studios; 2004's Fable (Xbox) and its followup Fable: The Lost Chapters (Xbox, PC) have sold over 2 million units and the original game was the highest selling non-sequel on Xbox in the year of its release. The game is mentioned frequently throughout the press release, and is almost sure to have further titles in the series. Microsoft has also acquired the rights to other Lionhead franchises such as Black & White and The Movies, though existing contracts with other publishers will be honored.
"We could not be more excited about being part of MGS. They have long supported our creative vision, and this teamwork resulted in the hugely successful 'Fable' franchise," said Molyneux, managing director of Lionhead Studios. "This acquisition gives Lionhead the stability and opportunity to focus on creating world-class next-generation titles. We are joining some of the most incredible game creators in the industry, the combined talent of which will truly take next-generation gaming to a new level."Molyneux has been in a corporate buyout situation before. His original studio Bullfrog, founded in 1987, was fully acquired by EA in 1995. In 1997, Molyneux left the company to found Lionhead.
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Comments
(support for Fable, the lost chapters, PC version - non existent)
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So EA bought Bullfrog..now Im curious what happened to them? Did the release any other games under the EA name? I would have loved to see another Dungeon Keeper.
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Microsoft has the money to back this guy up, perhaps now his games will actually live up to the hype he creates for them. Not to mention they are still looking for killer apps for the 360, they are going to be throwing buckets of cash at Molyneux.
Look at how much time/money they gave Rare to get Conker out the door, and that was just a god damn port.
I for one am looking forward to a next-gen poop-flinging chicken-punting monkey-spanking title, with real turd physics and pixel shader 3 fart clouds.
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The hype for fable seemed similar to oblivion - you could go where you want and do what you want, be good or evil, etc. But when it came down to it, the game had Path a (good) and path b (evil) and they were both cramped and almost as "on rails" as games like "area 51".
I guess it just makes me appreciate oblivion all the more for actually delivering on its promises.
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How now your perly white will stand out in the full glorry that they rightfully deserve.
http://crimsonbeak.shackspace.com/hwm.html
so...beautiful....*tear*
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Molyneux has left Lionhead to found Pigfail games.
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I mean wasn't it supposed to be a free roaming thing ? as it where its a horrible on a rails, locked up in a closet type of experience. I mean the game play was sound ( I actually finished it) but why the really small 'areas' and stupidly small paths one could take in them ?
Had this been one complete streaming world I would have been immensely better.
There should not be a technical reason for this, I mean other games streams just fine (GTA series, Shadow of the colossus and many many more), this really bugs me.
I also assume the lost chapters is the same ? (i never played it due to the cramped design of the first).
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